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Re: [Qemu-devel] [PATCH v2 4/4] tcg/optimize: add known-zero bits comput
From: |
Richard Henderson |
Subject: |
Re: [Qemu-devel] [PATCH v2 4/4] tcg/optimize: add known-zero bits compute for load ops |
Date: |
Sat, 07 Dec 2013 06:53:36 +1300 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:24.0) Gecko/20100101 Thunderbird/24.1.0 |
On 09/10/2013 05:27 AM, Aurelien Jarno wrote:
> + CASE_OP_32_64(ld8u):
> + case INDEX_op_qemu_ld8u:
> + mask = 0xff;
> + break;
> + CASE_OP_32_64(ld16u):
> + case INDEX_op_qemu_ld16u:
> + mask = 0xffff;
> + break;
> + case INDEX_op_ld32u_i64:
> + case INDEX_op_qemu_ld32u:
> + mask = 0xffffffffu;
> + break;
> +
This could stand to be updated for the new INDEX_op_qemu_ld_{i32,i64} opcodes,
where you have to look at args[last] to find out the width and sign.
But this is still an improvement for the old opcodes.
Reviewed-by: Richard Henderson <address@hidden>
r~
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