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[Qemu-devel] [PATCH v2 06/42] input: qapi: define event types


From: Gerd Hoffmann
Subject: [Qemu-devel] [PATCH v2 06/42] input: qapi: define event types
Date: Wed, 22 Jan 2014 17:20:11 +0100

Define input event types, using qapi.  So we get nicely autogenerated
types for our input events.  And when it comes to qmp support some day
things will be alot easier.

Types are modeled after the linux input layer.  There are separate
event types for each value.  There is a sync to indicate the end
of a event group.

Mouse events are splitted into motion events (one for each axis) and
button events, which are grouped by sync.

Keyboard events are using the existing KeyValue type.

Signed-off-by: Gerd Hoffmann <address@hidden>
---
 qapi-schema.json | 76 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 76 insertions(+)

diff --git a/qapi-schema.json b/qapi-schema.json
index f27c48a..38ffc88 100644
--- a/qapi-schema.json
+++ b/qapi-schema.json
@@ -4270,3 +4270,79 @@
 # Since: 1.7
 ##
 { 'command': 'blockdev-add', 'data': { 'options': 'BlockdevOptions' } }
+
+##
+# @InputButton
+#
+# Button of a pointer input device (mouse, tablet).
+#
+# Since: 2.0
+##
+{ 'enum'  : 'InputButton',
+  'data'  : [ 'Left', 'Middle', 'Right', 'WheelUp', 'WheelDown' ] }
+
+##
+# @InputButton
+#
+# Position axis of a pointer input device (mouse, tablet).
+#
+# Since: 2.0
+##
+{ 'enum'  : 'InputAxis',
+  'data'  : [ 'X', 'Y' ] }
+
+##
+# @InputKeyEvent
+#
+# Keyboard input event.
+#
+# @key:    Which key this event is for.
+# @down:   True for key-down and false for key-up events.
+#
+# Since: 2.0
+##
+{ 'type'  : 'InputKeyEvent',
+  'data'  : { 'key'     : 'KeyValue',
+              'down'    : 'bool' } }
+
+##
+# @InputBtnEvent
+#
+# Pointer button input event.
+#
+# @button: Which button this event is for.
+# @down:   True for key-down and false for key-up events.
+#
+# Since: 2.0
+##
+{ 'type'  : 'InputBtnEvent',
+  'data'  : { 'button'  : 'InputButton',
+              'down'    : 'bool' } }
+
+##
+# @InputMoveEvent
+#
+# Pointer motion input event.
+#
+# @axis:   Which axis is referenced by @value.
+# @value:  Pointer position.  For absolute coordinates the
+#          valid range is 0 -> 0x7ffff
+#
+# Since: 2.0
+##
+{ 'type'  : 'InputMoveEvent',
+  'data'  : { 'axis'    : 'InputAxis',
+              'value'   : 'int' } }
+
+##
+# @InputEvent
+#
+# Input event union.
+#
+# Since: 2.0
+##
+{ 'union' : 'InputEvent',
+  'data'  : { 'key'     : 'InputKeyEvent',
+              'btn'     : 'InputBtnEvent',
+              'rel'     : 'InputMoveEvent',
+              'abs'     : 'InputMoveEvent' } }
-- 
1.8.3.1




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