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[Qemu-devel] [PULL 1/2] input: sdl: fix guest_cursor logic.


From: Gerd Hoffmann
Subject: [Qemu-devel] [PULL 1/2] input: sdl: fix guest_cursor logic.
Date: Mon, 10 Mar 2014 13:54:34 +0100

Unbreaks relative mouse mode with SDL.

Reported-by: Gabriel L. Somlo <address@hidden>
Signed-off-by: Gerd Hoffmann <address@hidden>
---
 ui/sdl.c | 18 +++++++++++-------
 1 file changed, 11 insertions(+), 7 deletions(-)

diff --git a/ui/sdl.c b/ui/sdl.c
index c1a16be..4e7f920 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -455,13 +455,17 @@ static void sdl_send_mouse_event(int dx, int dy, int x, 
int y, int state)
                              real_screen->w);
         qemu_input_queue_abs(dcl->con, INPUT_AXIS_Y, y,
                              real_screen->h);
-    } else if (guest_cursor) {
-        x -= guest_x;
-        y -= guest_y;
-        guest_x += x;
-        guest_y += y;
-        qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, x);
-        qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, y);
+    } else {
+        if (guest_cursor) {
+            x -= guest_x;
+            y -= guest_y;
+            guest_x += x;
+            guest_y += y;
+            dx = x;
+            dy = y;
+        }
+        qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, dx);
+        qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, dy);
     }
     qemu_input_event_sync();
 }
-- 
1.8.3.1




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