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Re: [Qemu-devel] [PATCH v3 12/26] tcg-aarch64: Introduce tcg_out_insn_33


From: Claudio Fontana
Subject: Re: [Qemu-devel] [PATCH v3 12/26] tcg-aarch64: Introduce tcg_out_insn_3314
Date: Fri, 11 Apr 2014 14:34:13 +0200
User-agent: Mozilla/5.0 (Windows NT 6.1; rv:24.0) Gecko/20100101 Thunderbird/24.0.1

On 03.04.2014 21:56, Richard Henderson wrote:
> Combines 4 other inline functions and tidies the prologue.
> 
> Signed-off-by: Richard Henderson <address@hidden>
> ---
>  tcg/aarch64/tcg-target.c | 100 
> ++++++++++++++++-------------------------------
>  1 file changed, 33 insertions(+), 67 deletions(-)
> 
> diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
> index e36909e..5cffe50 100644
> --- a/tcg/aarch64/tcg-target.c
> +++ b/tcg/aarch64/tcg-target.c
> @@ -284,6 +284,10 @@ typedef enum {
>      I3207_BLR       = 0xd63f0000,
>      I3207_RET       = 0xd65f0000,
>  
> +    /* Load/store register pair instructions.  */
> +    I3314_LDP       = 0x28400000,
> +    I3314_STP       = 0x28000000,
> +
>      /* Add/subtract immediate instructions.  */
>      I3401_ADDI      = 0x11000000,
>      I3401_ADDSI     = 0x31000000,
> @@ -457,6 +461,20 @@ static void tcg_out_insn_3207(TCGContext *s, AArch64Insn 
> insn, TCGReg rn)
>      tcg_out32(s, insn | rn << 5);
>  }
>  
> +static void tcg_out_insn_3314(TCGContext *s, AArch64Insn insn,
> +                              TCGReg r1, TCGReg r2, TCGReg rn,
> +                              tcg_target_long ofs, bool pre, bool w)
> +{
> +    insn |= 1u << 31; /* ext */
> +    insn |= pre << 24;
> +    insn |= w << 23;
> +
> +    assert(ofs >= -0x200 && ofs < 0x200 && (ofs & 7) == 0);
> +    insn |= (ofs & (0x7f << 3)) << (15 - 3);
> +
> +    tcg_out32(s, insn | r2 << 10 | rn << 5 | r1);
> +}
> +
>  static void tcg_out_insn_3401(TCGContext *s, AArch64Insn insn, TCGType ext,
>                                TCGReg rd, TCGReg rn, uint64_t aimm)
>  {
> @@ -1292,56 +1310,6 @@ static void tcg_out_qemu_st(TCGContext *s, const 
> TCGArg *args, int opc)
>  
>  static uint8_t *tb_ret_addr;
>  
> -/* callee stack use example:
> -   stp     x29, x30, [sp,#-32]!
> -   mov     x29, sp
> -   stp     x1, x2, [sp,#16]
> -   ...
> -   ldp     x1, x2, [sp,#16]
> -   ldp     x29, x30, [sp],#32
> -   ret
> -*/
> -
> -/* push r1 and r2, and alloc stack space for a total of
> -   alloc_n elements (1 element=16 bytes, must be between 1 and 31. */
> -static inline void tcg_out_push_pair(TCGContext *s, TCGReg addr,
> -                                     TCGReg r1, TCGReg r2, int alloc_n)
> -{
> -    /* using indexed scaled simm7 STP 0x28800000 | (ext) | 0x01000000 
> (pre-idx)
> -       | alloc_n * (-1) << 16 | r2 << 10 | addr << 5 | r1 */
> -    assert(alloc_n > 0 && alloc_n < 0x20);
> -    alloc_n = (-alloc_n) & 0x3f;
> -    tcg_out32(s, 0xa9800000 | alloc_n << 16 | r2 << 10 | addr << 5 | r1);
> -}
> -
> -/* dealloc stack space for a total of alloc_n elements and pop r1, r2.  */
> -static inline void tcg_out_pop_pair(TCGContext *s, TCGReg addr,
> -                                    TCGReg r1, TCGReg r2, int alloc_n)
> -{
> -    /* using indexed scaled simm7 LDP 0x28c00000 | (ext) | nothing (post-idx)
> -       | alloc_n << 16 | r2 << 10 | addr << 5 | r1 */
> -    assert(alloc_n > 0 && alloc_n < 0x20);
> -    tcg_out32(s, 0xa8c00000 | alloc_n << 16 | r2 << 10 | addr << 5 | r1);
> -}
> -
> -static inline void tcg_out_store_pair(TCGContext *s, TCGReg addr,
> -                                      TCGReg r1, TCGReg r2, int idx)
> -{
> -    /* using register pair offset simm7 STP 0x29000000 | (ext)
> -       | idx << 16 | r2 << 10 | addr << 5 | r1 */
> -    assert(idx > 0 && idx < 0x20);
> -    tcg_out32(s, 0xa9000000 | idx << 16 | r2 << 10 | addr << 5 | r1);
> -}
> -
> -static inline void tcg_out_load_pair(TCGContext *s, TCGReg addr,
> -                                     TCGReg r1, TCGReg r2, int idx)
> -{
> -    /* using register pair offset simm7 LDP 0x29400000 | (ext)
> -       | idx << 16 | r2 << 10 | addr << 5 | r1 */
> -    assert(idx > 0 && idx < 0x20);
> -    tcg_out32(s, 0xa9400000 | idx << 16 | r2 << 10 | addr << 5 | r1);
> -}
> -
>  static void tcg_out_op(TCGContext *s, TCGOpcode opc,
>                         const TCGArg args[TCG_MAX_OP_ARGS],
>                         const int const_args[TCG_MAX_OP_ARGS])
> @@ -1887,33 +1855,32 @@ static void tcg_target_qemu_prologue(TCGContext *s)
>      TCGReg r;
>  
>      /* save pairs             (FP, LR) and (X19, X20) .. (X27, X28) */
> -    frame_size_callee_saved = (1) + (TCG_REG_X28 - TCG_REG_X19) / 2 + 1;
> +    frame_size_callee_saved = 16 + (TCG_REG_X28 - TCG_REG_X19 + 1) * 8;
>  
>      /* frame size requirement for TCG local variables */
>      frame_size_tcg_locals = TCG_STATIC_CALL_ARGS_SIZE
>          + CPU_TEMP_BUF_NLONGS * sizeof(long)
>          + (TCG_TARGET_STACK_ALIGN - 1);
>      frame_size_tcg_locals &= ~(TCG_TARGET_STACK_ALIGN - 1);
> -    frame_size_tcg_locals /= TCG_TARGET_STACK_ALIGN;
>  
> -    /* push (FP, LR) and update sp */
> -    tcg_out_push_pair(s, TCG_REG_SP,
> -                      TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved);
> +    /* Push (FP, LR) and allocate space for all saved registers.  */
> +    tcg_out_insn(s, 3314, STP, TCG_REG_FP, TCG_REG_LR,
> +                 TCG_REG_SP, -frame_size_callee_saved, 1, 1);
>  
>      /* Set up frame pointer for canonical unwinding.  */
>      tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP);
>  
>      /* Store callee-preserved regs x19..x28.  */
>      for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
> -        int idx = (r - TCG_REG_X19) / 2 + 1;
> -        tcg_out_store_pair(s, TCG_REG_SP, r, r + 1, idx);
> +        int ofs = (r - TCG_REG_X19 + 2) * 8;
> +        tcg_out_insn(s, 3314, STP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
>      }
>  
>      /* Make stack space for TCG locals.  */
>      tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
> -                 frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN);
> +                 frame_size_tcg_locals);
>  
> -    /* inform TCG about how to find TCG locals with register, offset, size */
> +    /* Inform TCG about how to find TCG locals with register, offset, size.  
> */
>      tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE,
>                    CPU_TEMP_BUF_NLONGS * sizeof(long));
>  
> @@ -1931,17 +1898,16 @@ static void tcg_target_qemu_prologue(TCGContext *s)
>  
>      /* Remove TCG locals stack space.  */
>      tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
> -                 frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN);
> +                 frame_size_tcg_locals);
>  
> -    /* restore registers x19..x28.
> -       FP must be preserved, so it still points to callee_saved area */
> +    /* Restore registers x19..x28.  */
>      for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
> -        int idx = (r - TCG_REG_X19) / 2 + 1;
> -        tcg_out_load_pair(s, TCG_REG_SP, r, r + 1, idx);
> +        int ofs = (r - TCG_REG_X19 + 2) * 8;
> +        tcg_out_insn(s, 3314, LDP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
>      }
>  
> -    /* pop (FP, LR), restore SP to previous frame, return */
> -    tcg_out_pop_pair(s, TCG_REG_SP,
> -                     TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved);
> +    /* Pop (FP, LR), restore SP to previous frame.  */
> +    tcg_out_insn(s, 3314, LDP, TCG_REG_FP, TCG_REG_LR,
> +                 TCG_REG_SP, frame_size_callee_saved, 0, 1);
>      tcg_out_insn(s, 3207, RET, TCG_REG_LR);
>  }
> 

Reviewed-by: Claudio Fontana <address@hidden>




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