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[Qemu-devel] [RFC PATCH v2 43/49] replay: audio data record/replay


From: Pavel Dovgalyuk
Subject: [Qemu-devel] [RFC PATCH v2 43/49] replay: audio data record/replay
Date: Thu, 17 Jul 2014 15:06:00 +0400
User-agent: StGit/0.16

This patch adds deterministic replay for audio adapter. Replay module saves
data from the microphone and "end-of-playback" events.
Support of audio record and replay is implemented only for Win32 hosts.

Signed-off-by: Pavel Dovgalyuk <address@hidden>
---
 audio/audio.c            |   14 ++-
 audio/audio_win_int.h    |    3 +
 audio/winwaveaudio.c     |  167 ++++++++++++++++++++++++++--------
 replay/Makefile.objs     |    1 
 replay/replay-audio.c    |  228 ++++++++++++++++++++++++++++++++++++++++++++++
 replay/replay-internal.c |    4 +
 replay/replay-internal.h |   14 +++
 replay/replay.h          |   20 ++++
 8 files changed, 408 insertions(+), 43 deletions(-)
 create mode 100755 replay/replay-audio.c

diff --git a/audio/audio.c b/audio/audio.c
index 9d018e9..7b272b7 100644
--- a/audio/audio.c
+++ b/audio/audio.c
@@ -26,6 +26,7 @@
 #include "monitor/monitor.h"
 #include "qemu/timer.h"
 #include "sysemu/sysemu.h"
+#include "replay/replay.h"
 
 #define AUDIO_CAP "audio"
 #include "audio_int.h"
@@ -1201,7 +1202,9 @@ void AUD_set_active_out (SWVoiceOut *sw, int on)
             if (!hw->enabled) {
                 hw->enabled = 1;
                 if (s->vm_running) {
-                    hw->pcm_ops->ctl_out (hw, VOICE_ENABLE, conf.try_poll_out);
+                    hw->pcm_ops->ctl_out(hw, VOICE_ENABLE,
+                                         replay_mode == REPLAY_NONE
+                                             ? conf.try_poll_out : 0);
                     audio_reset_timer (s);
                 }
             }
@@ -1763,11 +1766,13 @@ static void audio_vm_change_state_handler (void 
*opaque, int running,
 
     s->vm_running = running;
     while ((hwo = audio_pcm_hw_find_any_enabled_out (hwo))) {
-        hwo->pcm_ops->ctl_out (hwo, op, conf.try_poll_out);
+        hwo->pcm_ops->ctl_out(hwo, op, replay_mode == REPLAY_NONE
+                                           ? conf.try_poll_out : 0);
     }
 
     while ((hwi = audio_pcm_hw_find_any_enabled_in (hwi))) {
-        hwi->pcm_ops->ctl_in (hwi, op, conf.try_poll_in);
+        hwi->pcm_ops->ctl_in(hwi, op, replay_mode == REPLAY_NONE
+                                          ? conf.try_poll_in : 0);
     }
     audio_reset_timer (s);
 }
@@ -1810,9 +1815,10 @@ static void audio_atexit (void)
 
 static const VMStateDescription vmstate_audio = {
     .name = "audio",
-    .version_id = 1,
+    .version_id = 2,
     .minimum_version_id = 1,
     .fields = (VMStateField[]) {
+        VMSTATE_TIMER_V(ts, AudioState, 2),
         VMSTATE_END_OF_LIST()
     }
 };
diff --git a/audio/audio_win_int.h b/audio/audio_win_int.h
index fa5b3cb..0525ae6 100644
--- a/audio/audio_win_int.h
+++ b/audio/audio_win_int.h
@@ -7,4 +7,7 @@ int waveformat_from_audio_settings (WAVEFORMATEX *wfx,
 int waveformat_to_audio_settings (WAVEFORMATEX *wfx,
                                   struct audsettings *as);
 
+void winwave_callback_out_impl(void *dwInstance, WAVEHDR *h);
+void winwave_callback_in_impl(void *dwInstance, WAVEHDR *h);
+
 #endif /* AUDIO_WIN_INT_H */
diff --git a/audio/winwaveaudio.c b/audio/winwaveaudio.c
index 8dbd145..f7325a8 100644
--- a/audio/winwaveaudio.c
+++ b/audio/winwaveaudio.c
@@ -2,7 +2,9 @@
 
 #include "qemu-common.h"
 #include "sysemu/sysemu.h"
+#include "migration/vmstate.h"
 #include "audio.h"
+#include "replay/replay.h"
 
 #define AUDIO_CAP "winwave"
 #include "audio_int.h"
@@ -47,6 +49,7 @@ typedef struct {
     int paused;
     int rpos;
     int avail;
+    int non_added;
     CRITICAL_SECTION crit_sect;
 } WaveVoiceIn;
 
@@ -124,6 +127,24 @@ static void winwave_anal_close_out (WaveVoiceOut *wave)
     wave->hwo = NULL;
 }
 
+void winwave_callback_out_impl(void *dwInstance, WAVEHDR *h)
+{
+    WaveVoiceOut *wave = (WaveVoiceOut *)dwInstance;
+    if (!h->dwUser) {
+        h->dwUser = 1;
+        EnterCriticalSection(&wave->crit_sect);
+        {
+            wave->avail += conf.dac_samples;
+        }
+        LeaveCriticalSection(&wave->crit_sect);
+        if (wave->hw.poll_mode) {
+            if (!SetEvent(wave->event)) {
+                dolog("DAC SetEvent failed %lx\n", GetLastError());
+            }
+        }
+    }
+}
+
 static void CALLBACK winwave_callback_out (
     HWAVEOUT hwo,
     UINT msg,
@@ -132,24 +153,16 @@ static void CALLBACK winwave_callback_out (
     DWORD_PTR dwParam2
     )
 {
-    WaveVoiceOut *wave = (WaveVoiceOut *) dwInstance;
-
     switch (msg) {
     case WOM_DONE:
         {
-            WAVEHDR *h = (WAVEHDR *) dwParam1;
-            if (!h->dwUser) {
-                h->dwUser = 1;
-                EnterCriticalSection (&wave->crit_sect);
-                {
-                    wave->avail += conf.dac_samples;
-                }
-                LeaveCriticalSection (&wave->crit_sect);
-                if (wave->hw.poll_mode) {
-                    if (!SetEvent (wave->event)) {
-                        dolog ("DAC SetEvent failed %lx\n", GetLastError ());
-                    }
-                }
+            if (replay_mode == REPLAY_SAVE) {
+                replay_sound_out_event((WAVEHDR *)dwParam1);
+            } else if (replay_mode == REPLAY_PLAY) {
+                /* Do nothing */
+            } else {
+                winwave_callback_out_impl((void*)dwInstance,
+                                          (WAVEHDR *)dwParam1);
             }
         }
         break;
@@ -163,6 +176,21 @@ static void CALLBACK winwave_callback_out (
     }
 }
 
+static const VMStateDescription vmstate_audio_out = {
+    .name = "audio_out",
+    .version_id = 1,
+    .minimum_version_id = 1,
+    .minimum_version_id_old = 1,
+    .fields      = (VMStateField []) {
+        VMSTATE_INT32(enabled, HWVoiceOut),
+        VMSTATE_INT32(poll_mode, HWVoiceOut),
+        VMSTATE_INT32(pending_disable, HWVoiceOut),
+        VMSTATE_INT32(rpos, HWVoiceOut),
+        VMSTATE_UINT64(ts_helper, HWVoiceOut),
+        VMSTATE_END_OF_LIST()
+    }
+};
+
 static int winwave_init_out (HWVoiceOut *hw, struct audsettings *as)
 {
     int i;
@@ -173,6 +201,8 @@ static int winwave_init_out (HWVoiceOut *hw, struct 
audsettings *as)
 
     wave = (WaveVoiceOut *) hw;
 
+    vmstate_register(NULL, 0, &vmstate_audio_out, hw);
+
     InitializeCriticalSection (&wave->crit_sect);
 
     err = waveformat_from_audio_settings (&wfx, as);
@@ -219,6 +249,10 @@ static int winwave_init_out (HWVoiceOut *hw, struct 
audsettings *as)
         }
     }
 
+    if (replay_mode != REPLAY_NONE) {
+        replay_init_sound_out(wave, wave->hdrs, conf.dac_headers);
+    }
+
     return 0;
 
  err4:
@@ -262,10 +296,20 @@ static int winwave_run_out (HWVoiceOut *hw, int live)
         WAVEHDR *h = &wave->hdrs[wave->curhdr];
 
         h->dwUser = 0;
-        mr = waveOutWrite (wave->hwo, h, sizeof (*h));
-        if (mr != MMSYSERR_NOERROR) {
-            winwave_logerr (mr, "waveOutWrite(%d)", wave->curhdr);
-            break;
+        /* Only events will be simulated in REPLAY_PLAY mode,
+           no sounds will be emitted */
+        if (replay_mode != REPLAY_PLAY) {
+            mr = waveOutWrite (wave->hwo, h, sizeof (*h));
+            if (mr != MMSYSERR_NOERROR) {
+                winwave_logerr (mr, "waveOutWrite(%d)", wave->curhdr);
+                break;
+            }
+        } else {
+            /* This header will be passed to callback function, 
+               when event will be read in the log */
+            if (replay_sound_out_event(h)) {
+                break;
+            }
         }
 
         wave->pending -= conf.dac_samples;
@@ -382,6 +426,26 @@ static void winwave_anal_close_in (WaveVoiceIn *wave)
     wave->hwi = NULL;
 }
 
+void winwave_callback_in_impl(void *dwInstance, WAVEHDR *h)
+{
+    WaveVoiceIn *wave = (WaveVoiceIn *)dwInstance;
+
+    if (!h->dwUser) {
+        h->dwUser = 1;
+        EnterCriticalSection(&wave->crit_sect);
+        {
+            wave->avail += conf.adc_samples;
+        }
+        LeaveCriticalSection(&wave->crit_sect);
+
+        if (wave->hw.poll_mode) {
+            if (!SetEvent(wave->event)) {
+                dolog("ADC SetEvent failed %lx\n", GetLastError());
+            }
+        }
+    }
+}
+
 static void CALLBACK winwave_callback_in (
     HWAVEIN *hwi,
     UINT msg,
@@ -390,24 +454,16 @@ static void CALLBACK winwave_callback_in (
     DWORD_PTR dwParam2
     )
 {
-    WaveVoiceIn *wave = (WaveVoiceIn *) dwInstance;
-
     switch (msg) {
     case WIM_DATA:
         {
-            WAVEHDR *h = (WAVEHDR *) dwParam1;
-            if (!h->dwUser) {
-                h->dwUser = 1;
-                EnterCriticalSection (&wave->crit_sect);
-                {
-                    wave->avail += conf.adc_samples;
-                }
-                LeaveCriticalSection (&wave->crit_sect);
-                if (wave->hw.poll_mode) {
-                    if (!SetEvent (wave->event)) {
-                        dolog ("ADC SetEvent failed %lx\n", GetLastError ());
-                    }
-                }
+            if (replay_mode == REPLAY_SAVE) {
+                replay_sound_in_event((WAVEHDR *)dwParam1);
+            } else if (replay_mode == REPLAY_PLAY) {
+                /* Do nothing */
+            } else {
+                winwave_callback_in_impl((void*)dwInstance,
+                                         (WAVEHDR *)dwParam1);
             }
         }
         break;
@@ -421,9 +477,10 @@ static void CALLBACK winwave_callback_in (
     }
 }
 
-static void winwave_add_buffers (WaveVoiceIn *wave, int samples)
+static int winwave_add_buffers (WaveVoiceIn *wave, int samples)
 {
     int doreset;
+    int added = 0;
 
     doreset = wave->hw.poll_mode && (samples >= conf.adc_samples);
     if (doreset && !ResetEvent (wave->event)) {
@@ -435,15 +492,39 @@ static void winwave_add_buffers (WaveVoiceIn *wave, int 
samples)
         WAVEHDR *h = &wave->hdrs[wave->curhdr];
 
         h->dwUser = 0;
-        mr = waveInAddBuffer (wave->hwi, h, sizeof (*h));
-        if (mr != MMSYSERR_NOERROR) {
-            winwave_logerr (mr, "waveInAddBuffer(%d)", wave->curhdr);
+        /* Add buffer to replay queue in replay mode - it will be
+           loaded from log file. */
+        if (replay_mode != REPLAY_PLAY) {
+            mr = waveInAddBuffer(wave->hwi, h, sizeof (*h));
+            if (mr != MMSYSERR_NOERROR) {
+                winwave_logerr(mr, "waveInAddBuffer(%d)", wave->curhdr);
+            }
+        } else {
+            replay_sound_in_event(h);
         }
         wave->curhdr = (wave->curhdr + 1) % conf.adc_headers;
         samples -= conf.adc_samples;
+        added += conf.adc_samples;     
     }
+
+    return added;
 }
 
+static const VMStateDescription vmstate_audio_in = {
+    .name = "audio_in",
+    .version_id = 1,
+    .minimum_version_id = 1,
+    .minimum_version_id_old = 1,
+    .fields      = (VMStateField []) {
+        VMSTATE_INT32(enabled, HWVoiceIn),
+        VMSTATE_INT32(poll_mode, HWVoiceIn),
+        VMSTATE_INT32(wpos, HWVoiceIn),
+        VMSTATE_INT32(total_samples_captured, HWVoiceIn),
+        VMSTATE_UINT64(ts_helper, HWVoiceIn),
+        VMSTATE_END_OF_LIST()
+    }
+};
+
 static int winwave_init_in (HWVoiceIn *hw, struct audsettings *as)
 {
     int i;
@@ -454,6 +535,8 @@ static int winwave_init_in (HWVoiceIn *hw, struct 
audsettings *as)
 
     wave = (WaveVoiceIn *) hw;
 
+    vmstate_register(NULL, 0, &vmstate_audio_in, hw);
+
     InitializeCriticalSection (&wave->crit_sect);
 
     err = waveformat_from_audio_settings (&wfx, as);
@@ -478,6 +561,7 @@ static int winwave_init_in (HWVoiceIn *hw, struct 
audsettings *as)
     audio_pcm_init_info (&hw->info, as);
     hw->samples = conf.adc_samples * conf.adc_headers;
     wave->avail = 0;
+    wave->non_added = 0;
 
     wave->pcm_buf = audio_calloc (AUDIO_FUNC, conf.adc_samples,
                                   conf.adc_headers << hw->info.shift);
@@ -500,6 +584,10 @@ static int winwave_init_in (HWVoiceIn *hw, struct 
audsettings *as)
         }
     }
 
+    if (replay_mode != REPLAY_NONE) {
+        replay_init_sound_in(wave, wave->hdrs, conf.adc_headers);
+    }
+
     wave->paused = 1;
     winwave_add_buffers (wave, hw->samples);
     return 0;
@@ -570,6 +658,7 @@ static int winwave_run_in (HWVoiceIn *hw)
     LeaveCriticalSection (&wave->crit_sect);
 
     ret = decr;
+    wave->non_added += ret;
     while (decr) {
         int left = hw->samples - hw->wpos;
         int conv = audio_MIN (left, decr);
@@ -582,7 +671,7 @@ static int winwave_run_in (HWVoiceIn *hw)
         decr -= conv;
     }
 
-    winwave_add_buffers (wave, ret);
+    wave->non_added -= winwave_add_buffers(wave, wave->non_added);
     return ret;
 }
 
diff --git a/replay/Makefile.objs b/replay/Makefile.objs
index 43bafbb..1d57e71 100755
--- a/replay/Makefile.objs
+++ b/replay/Makefile.objs
@@ -4,3 +4,4 @@ obj-y += replay-events.o
 obj-y += replay-time.o
 obj-y += replay-input.o
 obj-y += replay-net.o
+obj-y += replay-audio.o
diff --git a/replay/replay-audio.c b/replay/replay-audio.c
new file mode 100755
index 0000000..41e28c1
--- /dev/null
+++ b/replay/replay-audio.c
@@ -0,0 +1,228 @@
+/*
+ * replay-audio.c
+ *
+ * Copyright (c) 2010-2014 Institute for System Programming 
+ *                         of the Russian Academy of Sciences.
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
+ * See the COPYING file in the top-level directory.
+ *
+ */
+
+#include "qemu-common.h"
+#include "exec/cpu-common.h"
+#include "replay.h"
+#include "replay-internal.h"
+#ifdef _WIN32
+struct audsettings;
+#include "audio/audio_win_int.h"
+#endif
+
+/* Sound card state */
+typedef struct {
+    void *instance;
+    const int event_id;
+#ifdef _WIN32
+    WAVEHDR *queue;
+#endif
+    /*! Maximum size of the queue */
+    int size;
+    /*! Current size of the queue */
+    sig_atomic_t cur_size;
+    unsigned int head, tail;
+} SoundQueue;
+
+
+static SoundQueue sound_in = {
+        .event_id = EVENT_SOUND_IN
+    },
+    sound_out = {
+        .event_id = EVENT_SOUND_OUT,
+    };
+
+#ifdef _WIN32
+/*! Spinlock for sound events processing. */
+static spinlock_t sound_lock = SPIN_LOCK_UNLOCKED;
+#endif
+
+/*****************************************************************************
+ *  Sound queue functions                                                    *
+ *****************************************************************************/
+
+/* callback functions */
+#ifdef _WIN32
+
+void replay_init_sound_in(void *instance, WAVEHDR *hdrs, int sz)
+{
+    sound_in.instance = instance;
+    sound_in.queue = hdrs;
+    sound_in.size = sz;
+    sound_in.head = 0;
+    sound_in.tail = 0;
+    sound_in.cur_size = 0;
+}
+
+void replay_init_sound_out(void *instance, WAVEHDR *hdrs, int sz)
+{
+    sound_out.instance = instance;
+    sound_out.queue = hdrs;
+    sound_out.size = sz;
+    sound_out.head = 0;
+    sound_out.tail = 0;
+    sound_out.cur_size = 0;
+}
+
+static int sound_queue_add(SoundQueue *q, WAVEHDR *hdr)
+{
+    if (q->queue + q->tail != hdr) {
+        /* state was loaded and we need to reset the queue */
+        if (q->cur_size == 0) {
+            q->head = q->tail = hdr - q->queue;
+        } else {
+            fprintf(stderr, "Replay: Sound queue error\n");
+            exit(1);
+        }
+    }
+
+    if (q->cur_size == q->size) {
+        if (replay_mode == REPLAY_PLAY) {
+            return 1;
+        }
+
+        fprintf(stderr, "Replay: Sound queue overflow\n");
+        exit(1);
+    }
+
+    q->tail = (q->tail + 1) % q->size;
+    ++q->cur_size;
+
+    return 0;
+}
+
+void replay_save_sound_out(void)
+{
+    spin_lock(&sound_lock);
+    while (sound_out.cur_size != 0) {
+        /* put the message ID */
+        replay_put_event(sound_out.event_id);
+        /* save the buffer size */
+        replay_put_dword(sound_out.queue[sound_out.head].dwBytesRecorded);
+        /* perform winwave-specific actions */
+        winwave_callback_out_impl(sound_out.instance,
+                                  &sound_out.queue[sound_out.head]);
+        /* goto the next buffer */
+        sound_out.head = (sound_out.head + 1) % sound_out.size;
+        --sound_out.cur_size;
+    }
+    spin_unlock(&sound_lock);
+}
+
+void replay_save_sound_in(void)
+{
+    spin_lock(&sound_lock);
+    while (sound_in.cur_size != 0) {
+        /* put the message ID */
+        replay_put_event(sound_in.event_id);
+        /* save the buffer */
+        replay_put_array((const uint8_t *)sound_in.queue[sound_in.head].lpData,
+                         sound_in.queue[sound_in.head].dwBytesRecorded);
+        /* perform winwave-specific actions */
+        winwave_callback_in_impl(sound_in.instance,
+                                 &sound_in.queue[sound_in.head]);
+        /* goto the next buffer */
+        sound_in.head = (sound_in.head + 1) % sound_in.size;
+        --sound_in.cur_size;
+    }
+    spin_unlock(&sound_lock);
+}
+
+void replay_read_sound_out(void)
+{
+    if (sound_out.cur_size == 0) {
+        fprintf(stderr, "Replay: Sound queue underflow\n");
+        exit(1);
+    }
+
+    /* get the buffer size */
+    sound_out.queue[sound_out.head].dwBytesRecorded = replay_get_dword();
+
+    replay_check_error();
+    replay_has_unread_data = 0;
+
+    /* perform winwave-specific actions */
+    winwave_callback_out_impl(sound_out.instance, 
&sound_out.queue[sound_out.head]);
+    sound_out.head = (sound_out.head + 1) % sound_out.size;
+    --sound_out.cur_size;
+}
+
+void replay_read_sound_in(void)
+{
+    if (sound_in.cur_size == 0) {
+        fprintf(stderr, "Replay: Sound queue underflow\n");
+        exit(1);
+    }
+
+    /* get the buffer size */
+    size_t size;
+    replay_get_array((uint8_t *)sound_in.queue[sound_in.head].lpData, &size);
+    sound_in.queue[sound_in.head].dwBytesRecorded = (unsigned int)size;
+
+    replay_check_error();
+    replay_has_unread_data = 0;
+
+    /* perform winwave-specific actions */
+    winwave_callback_in_impl(sound_in.instance, 
&sound_in.queue[sound_in.head]);
+    sound_in.head = (sound_in.head + 1) % sound_in.size;
+    --sound_in.cur_size;
+}
+
+void replay_sound_in_event(WAVEHDR *hdr)
+{
+    spin_lock(&sound_lock);
+    if (sound_queue_add(&sound_in, hdr)) {
+        fprintf(stderr, "Replay: Input sound buffer overflow\n");
+        exit(1);
+    }
+    spin_unlock(&sound_lock);
+}
+
+int replay_sound_out_event(WAVEHDR *hdr)
+{
+    spin_lock(&sound_lock);
+    int result = sound_queue_add(&sound_out, hdr);
+    spin_unlock(&sound_lock);
+
+    return result;
+}
+#endif
+
+bool replay_has_sound_events(void)
+{
+    return sound_in.cur_size || sound_out.cur_size;
+}
+
+void replay_sound_flush_queue(void)
+{
+#ifdef _WIN32
+    spin_lock(&sound_lock);
+    while (sound_out.cur_size != 0) {
+        /* perform winwave-specific actions */
+        winwave_callback_out_impl(sound_out.instance,
+                                  &sound_out.queue[sound_out.head]);
+        /* goto the next buffer */
+        sound_out.head = (sound_out.head + 1) % sound_out.size;
+        --sound_out.cur_size;
+    }
+    while (sound_in.cur_size != 0)
+    {
+        /* perform winwave-specific actions */
+        winwave_callback_in_impl(sound_in.instance,
+                                 &sound_in.queue[sound_in.head]);
+        /* goto the next buffer */
+        sound_in.head = (sound_in.head + 1) % sound_in.size;
+        --sound_in.cur_size;
+    }
+    spin_unlock(&sound_lock);
+#endif  
+}
+
diff --git a/replay/replay-internal.c b/replay/replay-internal.c
index f416317..fab9c0c 100755
--- a/replay/replay-internal.c
+++ b/replay/replay-internal.c
@@ -151,5 +151,9 @@ void replay_save_instructions(void)
             replay_state.current_step += first_cpu->instructions_count;
             first_cpu->instructions_count = 0;
         }
+#ifdef _WIN32
+        replay_save_sound_in();
+        replay_save_sound_out();
+#endif
     }
 }
diff --git a/replay/replay-internal.h b/replay/replay-internal.h
index 254a386..0f001f4 100755
--- a/replay/replay-internal.h
+++ b/replay/replay-internal.h
@@ -21,6 +21,10 @@
 #define EVENT_TIME_T                1
 /* for tm event */
 #define EVENT_TM                    2
+/* for outgoing sound event */
+#define EVENT_SOUND_OUT             7
+/* for incoming sound event */
+#define EVENT_SOUND_IN              8
 /* for software interrupt */
 #define EVENT_INTERRUPT             15
 /* for shutdown request */
@@ -169,4 +173,14 @@ void *replay_net_read_packet(void);
     to the net queue. */
 void replay_net_send_packet(void *opaque);
 
+/* Sound events */
+
+/*! Returns true, when there are any pending sound events. */
+bool replay_has_sound_events(void);
+void replay_save_sound_out(void);
+void replay_save_sound_in(void);
+void replay_read_sound_out(void);
+void replay_read_sound_in(void);
+void replay_sound_flush_queue(void);
+
 #endif
diff --git a/replay/replay.h b/replay/replay.h
index f654673..700b19a 100755
--- a/replay/replay.h
+++ b/replay/replay.h
@@ -15,6 +15,10 @@
 #include <stdbool.h>
 #include <stdint.h>
 #include <time.h>
+#ifdef _WIN32
+#include <windows.h>
+#include <mmsystem.h>
+#endif
 
 struct QemuOpts;
 struct InputEvent;
@@ -128,5 +132,21 @@ void replay_add_network_client(struct NetClientState *nc);
 void replay_save_net_packet(struct NetClientState *nc, const uint8_t *buf,
                             size_t size);
 
+/* Audio */
+
+#ifdef _WIN32
+/*! Microphone event. */
+void replay_sound_in_event(WAVEHDR *hdr);
+/*! Adds header to the queue.
+    In record mode this header is queued for saving into log.
+    In replay mode this header is queued for reading from log.
+    Returns 1 in replay mode when queue is full.
+    Otherwise returns 0. */
+int replay_sound_out_event(WAVEHDR *hdr);
+/*! Initializes queue for sound input. */
+void replay_init_sound_in(void *instance, WAVEHDR *hdrs, int sz);
+/*! Initializes queue for sound output. */
+void replay_init_sound_out(void *instance, WAVEHDR *hdrs, int sz);
+#endif
 
 #endif




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