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[Qemu-devel] [RFC PATCH v3 27/49] replay: asynchronous events infrastruc


From: Pavel Dovgalyuk
Subject: [Qemu-devel] [RFC PATCH v3 27/49] replay: asynchronous events infrastructure
Date: Thu, 31 Jul 2014 16:56:00 +0400
User-agent: StGit/0.16

This patch adds module for saving and replaying asynchronous events.
These events include network packets, keyboard and mouse input,
USB packets, thread pool and bottom halves callbacks.
All events are stored in the queue to be processed at synchronization points
such as beginning of TB execution, or checkpoint in the iothread.

Signed-off-by: Pavel Dovgalyuk <address@hidden>
---
 replay/replay-events.c   |  200 ++++++++++++++++++++++++++++++++++++++++++++++
 replay/replay-internal.h |   17 ++++
 replay/replay.h          |    4 +
 3 files changed, 220 insertions(+), 1 deletions(-)

diff --git a/replay/replay-events.c b/replay/replay-events.c
index ffa2ccf..a6a0831 100755
--- a/replay/replay-events.c
+++ b/replay/replay-events.c
@@ -12,15 +12,213 @@
 #include "replay.h"
 #include "replay-internal.h"
 
+typedef struct Event {
+    int event_kind;
+    void *opaque;
+    void *opaque2;
+    uint64_t id;
+
+    QTAILQ_ENTRY(Event) events;
+} Event;
+
+static QTAILQ_HEAD(, Event) events_list = QTAILQ_HEAD_INITIALIZER(events_list);
+
+static QemuMutex lock;
+static unsigned int read_event_kind = -1;
+static uint64_t read_id = -1;
+static int read_opt = -1;
+
+static bool replay_events_enabled = false;
+
+/* Functions */
+
+static void replay_run_event(Event *event)
+{
+    switch (event->event_kind) {
+    default:
+        fprintf(stderr, "Replay: invalid async event ID (%d) in the queue\n",
+                event->event_kind);
+        exit(1);
+        break;
+    }
+}
+
+void replay_enable_events(void)
+{
+    replay_events_enabled = true;
+}
+
 bool replay_has_events(void)
 {
-    return false;
+    return !QTAILQ_EMPTY(&events_list);
+}
+
+void replay_flush_events(void)
+{
+    qemu_mutex_lock(&lock);
+    while (!QTAILQ_EMPTY(&events_list)) {
+        Event *event = QTAILQ_FIRST(&events_list);
+        replay_run_event(event);
+        QTAILQ_REMOVE(&events_list, event, events);
+        g_free(event);
+    }
+    qemu_mutex_unlock(&lock);
+}
+
+void replay_disable_events(void)
+{
+    replay_events_enabled = false;
+    /* Flush events queue before waiting of completion */
+    replay_flush_events();
+}
+
+void replay_clear_events(void)
+{
+    qemu_mutex_lock(&lock);
+    while (!QTAILQ_EMPTY(&events_list)) {
+        Event *event = QTAILQ_FIRST(&events_list);
+        QTAILQ_REMOVE(&events_list, event, events);
+
+        g_free(event);
+    }
+    qemu_mutex_unlock(&lock);
+}
+
+static void replay_add_event_internal(int event_kind, void *opaque,
+                                      void *opaque2, uint64_t id)
+{
+    if (event_kind >= REPLAY_ASYNC_COUNT) {
+        fprintf(stderr, "Replay: invalid async event ID (%d)\n", event_kind);
+        exit(1);
+    }
+    if (!replay_file || replay_mode == REPLAY_MODE_NONE
+        || !replay_events_enabled) {
+        Event e;
+        e.event_kind = event_kind;
+        e.opaque = opaque;
+        e.opaque2 = opaque2;
+        e.id = id;
+        replay_run_event(&e);
+        return;
+    }
+
+    Event *event = g_malloc0(sizeof(Event));
+    event->event_kind = event_kind;
+    event->opaque = opaque;
+    event->opaque2 = opaque2;
+    event->id = id;
+
+    qemu_mutex_lock(&lock);
+    QTAILQ_INSERT_TAIL(&events_list, event, events);
+    qemu_mutex_unlock(&lock);
+}
+
+void replay_add_event(int event_kind, void *opaque)
+{
+    replay_add_event_internal(event_kind, opaque, NULL, 0);
 }
 
 void replay_save_events(int opt)
 {
+    qemu_mutex_lock(&lock);
+    while (!QTAILQ_EMPTY(&events_list)) {
+        Event *event = QTAILQ_FIRST(&events_list);
+        if (replay_mode != REPLAY_MODE_PLAY) {
+            /* put the event into the file */
+            if (opt == -1) {
+                replay_put_event(EVENT_ASYNC);
+            } else {
+                replay_put_event(EVENT_ASYNC_OPT);
+                replay_put_byte(opt);
+            }
+            replay_put_byte(event->event_kind);
+
+            /* save event-specific data */
+            switch (event->event_kind) {
+            }
+        }
+
+        replay_run_event(event);
+        QTAILQ_REMOVE(&events_list, event, events);
+        g_free(event);
+    }
+    qemu_mutex_unlock(&lock);
 }
 
 void replay_read_events(int opt)
 {
+    replay_fetch_data_kind();
+    while ((opt == -1 && replay_data_kind == EVENT_ASYNC)
+        || (opt != -1 && replay_data_kind == EVENT_ASYNC_OPT)) {
+
+        if (read_event_kind == -1) {
+            if (opt != -1) {
+                read_opt = replay_get_byte();
+            }
+            read_event_kind = replay_get_byte();
+            read_id = -1;
+            replay_check_error();
+        }
+
+        if (opt != read_opt) {
+            break;
+        }
+        /* Execute some events without searching them in the queue */
+        switch (read_event_kind) {
+        default:
+            fprintf(stderr, "Unknown ID %d of replay event\n", 
read_event_kind);
+            exit(1);
+            break;
+        }
+
+        qemu_mutex_lock(&lock);
+
+        Event *event = NULL;
+        Event *curr = NULL;
+        QTAILQ_FOREACH(curr, &events_list, events) {
+            if (curr->event_kind == read_event_kind
+                && (read_id == -1 || read_id == curr->id)) {
+                event = curr;
+                break;
+            }
+        }
+
+        if (event) {
+            /* read event-specific reading data */
+
+            QTAILQ_REMOVE(&events_list, event, events);
+
+            qemu_mutex_unlock(&lock);
+
+            /* reset unread data and other parameters to allow
+               reading other data from the log while
+               running the event */
+            replay_has_unread_data = 0;
+            read_event_kind = -1;
+            read_id = -1;
+            read_opt = -1;
+
+            replay_run_event(event);
+            g_free(event);
+
+            replay_fetch_data_kind();
+        } else {
+            qemu_mutex_unlock(&lock);
+            /* No such event found in the queue */
+            break;
+        }
+    }
+}
+
+void replay_init_events(void)
+{
+    read_event_kind = -1;
+    qemu_mutex_init(&lock);
+}
+
+void replay_finish_events(void)
+{
+    replay_events_enabled = false;
+    replay_clear_events();
+    qemu_mutex_destroy(&lock);
 }
diff --git a/replay/replay-internal.h b/replay/replay-internal.h
index 4c8c785..3042d42 100755
--- a/replay/replay-internal.h
+++ b/replay/replay-internal.h
@@ -21,9 +21,14 @@
 #define EVENT_EXCEPTION             23
 /* for async events */
 #define EVENT_ASYNC                 24
+#define EVENT_ASYNC_OPT             25
 /* for instruction event */
 #define EVENT_INSTRUCTION           32
 
+/* Asynchronous events IDs */
+
+#define REPLAY_ASYNC_COUNT             0
+
 typedef struct ReplayState {
     /*! Nonzero, when next instruction is repeated one and was already
         processed. */
@@ -75,11 +80,23 @@ void skip_async_events_until(unsigned int kind);
 
 /* Asynchronous events queue */
 
+/*! Initializes events' processing internals */
+void replay_init_events(void);
+/*! Clears internal data structures for events handling */
+void replay_finish_events(void);
+/*! Enables storing events in the queue */
+void replay_enable_events(void);
+/*! Flushes events queue */
+void replay_flush_events(void);
+/*! Clears events list before loading new VM state */
+void replay_clear_events(void);
 /*! Returns true if there are any unsaved events in the queue */
 bool replay_has_events(void);
 /*! Saves events from queue into the file */
 void replay_save_events(int opt);
 /*! Read events from the file into the input queue */
 void replay_read_events(int opt);
+/*! Adds specified async event to the queue */
+void replay_add_event(int event_id, void *opaque);
 
 #endif
diff --git a/replay/replay.h b/replay/replay.h
index 37edf54..b14b88e 100755
--- a/replay/replay.h
+++ b/replay/replay.h
@@ -48,5 +48,9 @@ bool replay_interrupt(void);
     Returns true, when interrupt request is pending */
 bool replay_has_interrupt(void);
 
+/* Asynchronous events queue */
+
+/*! Disables storing events in the queue */
+void replay_disable_events(void);
 
 #endif




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