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Re: [Qemu-devel] [PATCH] chardev: Add reconnecting to client sockets


From: Matthew Garrett
Subject: Re: [Qemu-devel] [PATCH] chardev: Add reconnecting to client sockets
Date: Fri, 19 Sep 2014 23:04:19 +0100
User-agent: Mutt/1.5.21 (2010-09-15)

On Fri, Sep 19, 2014 at 04:58:57PM -0500, address@hidden wrote:
> From: Corey Minyard <address@hidden>
> 
> Adds a "recon" option to socket backends that gives a reconnect
> timeout.  This only applies to client sockets.  If the other end
> of a socket closes the connection, qemu will attempt to reconnect
> after the given number of seconds.

We're enthusiastic about this - we're using a virtio rng via egd, and 
restarting our entropy distributor currently kills hwrng in the guest 
because the socket has gone away.

-- 
Matthew Garrett | address@hidden



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