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Re: [Qemu-devel] [PATCH v2 2/2] block: Make op blockers recursive


From: Benoît Canet
Subject: Re: [Qemu-devel] [PATCH v2 2/2] block: Make op blockers recursive
Date: Wed, 1 Oct 2014 15:42:18 +0000
User-agent: Mutt/1.5.21 (2010-09-15)

> > 
> > The main purpose of this is mirror.c and commit.c would form BDS loops on 
> > completion.
> > These callers could break the look manually but the code would fail
> > if a loop is not breaked and the blocker function are called on it.
> > So the blocker code have to handle recursion loops.
> 
> I think commit/mirror/etc should break any loops prior to calling
> recursive functions on those loops (just like it should do before
> calling bdrv_unref(), etc..).  Otherwise, I think the recursive
> functions make assumptions that may be true in certain contexts, but
> not necessarily all.
> 
> (Hmm, I believe that Fam had a series that did some nice cleanup on
> bdrv_drop_intermediate() and related areas that did some loop
> breaking, IIRC).

Ok I could use that as a basis.

> > 
> > I don't think this particular test is a failure point.
> >
> 
> With the way it is written, the individual BDS is blocked with the
> same reason pointer, but not necessarily the whole chain - unless you
> make the assumption that blockers will only be used via the recursive
> interface, and never individually on a node.

there is no more a no recursive version with this patch so this assumption
will be respected.

> 
> The caller doesn't have an interface to check that the chain is not
> blocked - bdrv_op_is_blocked_by() doesn't operate recursively.  
> 
> If we tried to block a chain that has some portion already blocked for
> the same reason, shouldn't that be an error?

Why should we allow this ?
My understanding is that blocking something should be associated to a
single operation whatever they are.
So one operation to block implying one different reason is not so strange.

> > > > +
> > > > +    /* block first for recursion loop protection to work */
> > > > +    bdrv_do_op_block(bs, op, reason);
> > > > +
> > > > +    bdrv_op_block(bs->file, base, op, reason);
> > > > +
> > > > +    if (bs->drv && bs->drv->supports_backing) {
> > > > +        bdrv_op_block(bs->backing_hd, base, op, reason);
> > > > +    }
> > > > +
> > > > +    if (bs->drv && bs->drv->bdrv_op_recursive_block) {
> > > > +        bs->drv->bdrv_op_recursive_block(bs, base, op, reason);
> > > 
> > > Do we need to allow .bdrv_op_recursive_block() to fail and return
> > > error (and handle it, of course)?
> > 
> > I don't know yet: but lets let this question float a little more in the 
> > mail thread.
> > 
> > > 
> > > 
> > > 


> > 
> > To reach this state the caller code would have to do the following twisted 
> > sequence.
> > 
> > block(image3, with_reason1)
> > unblock(image2, with_reason1)
> > block(image1, with_reason1)
> >
> > There is no such sequence in the code thanks to the base argument and we 
> > could
> > enforce that no such sequence ever get written.
> >
> 
> If we ignore blockdev-add and scenarios where an image node may have
> multiple overlays, we might be able to assume that such a sequence
> could not exist.
> 
> But in that case, should this negative check result in an error?
> 
> It would seem at this point we would have encountered one of these
> scenarios:
> 
> 1.) An invalid block/unblock state in the chain, if we assume that no
> such sequence should exist
> 
> 2.) We tried to unblock more than we originally blocked

> 
> > > 
> > > I would assume that bdrv_op_unblock(image2, NULL, reason) would still
> > > unblock image1, even if image2 was unblocked.
> > 
> > Should we also assume that bdrv_op_unblock(image4, NULL, reason) with 
> > image4 being
> > image3 parent unblock everything underneath ?
> > 
> 
> I think we either do that, or return an error.  But to have
> bdrv_op_unblock() (or bdrv_op_block()) silently stop at some point in
> the chain prior to reaching 'base' doesn't seem correct to me.
> 

Maybe you are right.
I don't mind rewriting the patchset with error handling and without the 
recursion
loop avoidance code given I find Fam's loop breaking patches on the list.

I remember trying to write loop breaking by myself just before 2.1 and it was
annoying.

Best regards

Benoît



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