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[Qemu-devel] [PATCH 1/2] sdl2: Use correct sdl2_console for window event
From: |
Max Reitz |
Subject: |
[Qemu-devel] [PATCH 1/2] sdl2: Use correct sdl2_console for window events |
Date: |
Fri, 12 Dec 2014 10:52:51 +0100 |
SDL_PollEvent() polls events for all windows; therefore,
sdl2_poll_events() will poll the events for all windows and not only for
the one identified by the given sdl2_console.
This should be considered in handle_windowevent(): The window affected
by the event is not necessarily the one identified by the sdl2_console
object given to sdl2_poll_events(), but the one identified by
ev->window.windowID.
Signed-off-by: Max Reitz <address@hidden>
---
ui/sdl2.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/ui/sdl2.c b/ui/sdl2.c
index a1def81..fdc762f 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -507,8 +507,10 @@ static void handle_mousewheel(SDL_Event *ev)
qemu_input_event_sync();
}
-static void handle_windowevent(struct sdl2_console *scon, SDL_Event *ev)
+static void handle_windowevent(SDL_Event *ev)
{
+ struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
+
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
{
@@ -586,7 +588,7 @@ void sdl2_poll_events(struct sdl2_console *scon)
handle_mousewheel(ev);
break;
case SDL_WINDOWEVENT:
- handle_windowevent(scon, ev);
+ handle_windowevent(ev);
break;
default:
break;
--
1.9.3