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[Qemu-devel] [PATCH 2/4] target-arm: A64: Fix handling of rotate in logi


From: Peter Maydell
Subject: [Qemu-devel] [PATCH 2/4] target-arm: A64: Fix handling of rotate in logic_imm_decode_wmask
Date: Fri, 6 Feb 2015 14:34:08 +0000

The code in logic_imm_decode_wmask attempts to rotate a mask
value within the bottom 'e' bits of the value with
    mask = (mask >> r) | (mask << (e - r));
This has two issues:
 * if the element size is 64 then a rotate by zero results
   in a shift left by 64, which is undefined behaviour
 * if the element size is smaller than 64 then this will
   leave junk in the value at bit 'e' and above, which is
   not valid input to bitfield_replicate(). As it happens,
   the bits at bit 'e' to '2e - r' are exactly the ones
   which bitfield_replicate is going to copy in there,
   so this isn't a "wrong code generated" bug, but it's
   confusing and if we ever put an assert in
   bitfield_replicate it would fire on valid guest code.

Fix the former by not doing anything if r is zero, and
the latter by masking with bitmask64(e).

Signed-off-by: Peter Maydell <address@hidden>
---
 target-arm/translate-a64.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/target-arm/translate-a64.c b/target-arm/translate-a64.c
index d3801c5..94b3bf4 100644
--- a/target-arm/translate-a64.c
+++ b/target-arm/translate-a64.c
@@ -2820,7 +2820,10 @@ static bool logic_imm_decode_wmask(uint64_t *result, 
unsigned int immn,
      * by r within the element (which is e bits wide)...
      */
     mask = bitmask64(s + 1);
-    mask = (mask >> r) | (mask << (e - r));
+    if (r) {
+        mask = (mask >> r) | (mask << (e - r));
+        mask &= bitmask64(e);
+    }
     /* ...then replicate the element over the whole 64 bit value */
     mask = bitfield_replicate(mask, e);
     *result = mask;
-- 
1.9.1




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