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Re: [Qemu-devel] [PATCH] target-arm: modifying pc in tcg code for load/s
From: |
Peter Maydell |
Subject: |
Re: [Qemu-devel] [PATCH] target-arm: modifying pc in tcg code for load/store multiple |
Date: |
Thu, 19 Feb 2015 22:10:21 +0900 |
On 19 February 2015 at 21:26, <address@hidden> wrote:
> From: Ildar Isaev <address@hidden>
>
> pc wasn't modified in tcg code for load/store multiple,
> causing translation block to be executed in infinite loop forever
>
> Signed-off-by: Ildar Isaev <address@hidden>
It would be helpful if you gave an example of guest
code which we mishandle. Do you have a test case?
> ---
> target-arm/translate.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/target-arm/translate.c b/target-arm/translate.c
> index 36868ed..622aa03 100644
> --- a/target-arm/translate.c
> +++ b/target-arm/translate.c
> @@ -8973,7 +8973,7 @@ static void disas_arm_insn(DisasContext *s, unsigned
> int insn)
> tmp = load_cpu_field(spsr);
> gen_set_cpsr(tmp, CPSR_ERET_MASK);
> tcg_temp_free_i32(tmp);
> - s->is_jmp = DISAS_UPDATE;
> + gen_lookup_tb(s);
> }
> }
> break;
This doesn't look right. What if the load-multiple loaded PC?
Calling gen_lookup_tb() will overwrite that.
-- PMM