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[Qemu-devel] [PATCH v2] tcg: optimise memory layout of TCGTemp


From: Emilio G. Cota
Subject: [Qemu-devel] [PATCH v2] tcg: optimise memory layout of TCGTemp
Date: Thu, 2 Apr 2015 20:07:53 -0400

This brings down the size of the struct from 56 to 32 bytes on 64-bit,
and to 20 bytes on 32-bit. This leads to memory savings:

Before:
$ find . -name 'tcg.o' | xargs size
   text    data     bss     dec     hex filename
  41131   29800      88   71019   1156b ./aarch64-softmmu/tcg/tcg.o
  37969   29416      96   67481   10799 ./x86_64-linux-user/tcg/tcg.o
  39354   28816      96   68266   10aaa ./arm-linux-user/tcg/tcg.o
  40802   29096      88   69986   11162 ./arm-softmmu/tcg/tcg.o
  39417   29672      88   69177   10e39 ./x86_64-softmmu/tcg/tcg.o

After:
$ find . -name 'tcg.o' | xargs size
   text    data     bss     dec     hex filename
  40883   29800      88   70771   11473 ./aarch64-softmmu/tcg/tcg.o
  37473   29416      96   66985   105a9 ./x86_64-linux-user/tcg/tcg.o
  38858   28816      96   67770   108ba ./arm-linux-user/tcg/tcg.o
  40554   29096      88   69738   1106a ./arm-softmmu/tcg/tcg.o
  39169   29672      88   68929   10d41 ./x86_64-softmmu/tcg/tcg.o

Note that using an entire byte for some enums that need less than
that wastes a few bits (noticeable in 32 bits, where we use
20 bytes instead of 16) but avoids extraction code, which overall
is a win--I've tested several variations of the patch, and the appended
is the best performer for OpenSSL's bntest by a very small margin:

Before:
$ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 
img/bntest-x86_64 >/dev/null
[...]
 Performance counter stats for 'x86_64-linux-user/qemu-x86_64 
img/bntest-x86_64' (15 runs):

      10538.479833 task-clock (msec)         #    0.999 CPUs utilized           
 ( +-  0.38% )
               772 context-switches          #    0.073 K/sec                   
 ( +-  2.03% )
                 0 cpu-migrations            #    0.000 K/sec                   
 ( +-100.00% )
             2,207 page-faults               #    0.209 K/sec                   
 ( +-  0.08% )
      10.552871687 seconds time elapsed                                         
 ( +-  0.39% )

After:
$ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 
img/bntest-x86_64 >/dev/null
 Performance counter stats for 'x86_64-linux-user/qemu-x86_64 
img/bntest-x86_64' (15 runs):

      10459.968847 task-clock (msec)         #    0.999 CPUs utilized           
 ( +-  0.30% )
               739 context-switches          #    0.071 K/sec                   
 ( +-  1.71% )
                 0 cpu-migrations            #    0.000 K/sec                   
 ( +- 68.14% )
             2,204 page-faults               #    0.211 K/sec                   
 ( +-  0.10% )
      10.473900411 seconds time elapsed                                         
 ( +-  0.30% )

Suggested-by: Stefan Weil <address@hidden>
Suggested-by: Richard Henderson <address@hidden>
Signed-off-by: Emilio G. Cota <address@hidden>
---
 tcg/tcg.h | 26 ++++++++++++++------------
 1 file changed, 14 insertions(+), 12 deletions(-)

diff --git a/tcg/tcg.h b/tcg/tcg.h
index add7f75..7f95132 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -417,20 +417,19 @@ static inline TCGCond tcg_high_cond(TCGCond c)
     }
 }
 
-#define TEMP_VAL_DEAD  0
-#define TEMP_VAL_REG   1
-#define TEMP_VAL_MEM   2
-#define TEMP_VAL_CONST 3
+typedef enum TCGTempVal {
+    TEMP_VAL_DEAD,
+    TEMP_VAL_REG,
+    TEMP_VAL_MEM,
+    TEMP_VAL_CONST,
+} TCGTempVal;
 
-/* XXX: optimize memory layout */
 typedef struct TCGTemp {
-    TCGType base_type;
-    TCGType type;
-    int val_type;
-    int reg;
-    tcg_target_long val;
-    int mem_reg;
-    intptr_t mem_offset;
+    unsigned int reg:8;
+    unsigned int mem_reg:8;
+    TCGTempVal val_type:8;
+    TCGType base_type:8;
+    TCGType type:8;
     unsigned int fixed_reg:1;
     unsigned int mem_coherent:1;
     unsigned int mem_allocated:1;
@@ -438,6 +437,9 @@ typedef struct TCGTemp {
                                   basic blocks. Otherwise, it is not
                                   preserved across basic blocks. */
     unsigned int temp_allocated:1; /* never used for code gen */
+
+    tcg_target_long val;
+    intptr_t mem_offset;
     const char *name;
 } TCGTemp;
 
-- 
1.9.1




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