qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Qemu-devel] [PATCH v1 RFC 06/34] qom: add a object_property_add_enum he


From: Daniel P. Berrange
Subject: [Qemu-devel] [PATCH v1 RFC 06/34] qom: add a object_property_add_enum helper method
Date: Fri, 17 Apr 2015 15:22:09 +0100

A QOM property can be parsed as enum using the visit_type_enum()
helper method, but this forces callers to use the more complex
generic object_property_add() method when registering it. It
also requires that users of that object have access to the
string map when they want to read the property value.

This patch introduces a specialized object_property_add_enum()
method which simplifies the use of enum properties, so the
setters/getters directly get passed the int value.

  typedef enum {
     MYDEV_TYPE_FROG,
     MYDEV_TYPE_ALLIGATOR,
     MYDEV_TYPE_PLATYPUS,

     MYDEV_TYPE_LAST
  } MyDevType;

Then provide a table of enum <-> string mappings

  static const char *const mydevtypemap[MYDEV_TYPE_LAST + 1] = {
     [MYDEV_TYPE_FROG] = "frog",
     [MYDEV_TYPE_ALLIGATOR] = "alligator",
     [MYDEV_TYPE_PLATYPUS] = "platypus",
     [MYDEV_TYPE_LAST] = NULL,
  };

Assuming an object struct of

   typedef struct {
      Object parent;
      MyDevType devtype;
      ...other fields...
   } MyDev;

The property can then be registered as follows:

   static int mydev_prop_get_devtype(Object *obj,
                                     Error **errp G_GNUC_UNUSED)
   {
       MyDev *dev = MYDEV(obj);

       return dev->devtype;
   }

   static void mydev_prop_set_devtype(Object *obj,
                                      int value,
                                      Error **errp G_GNUC_UNUSED)
   {
       MyDev *dev = MYDEV(obj);

       dev->endpoint = value;
   }

   object_property_add_enum(obj, "devtype",
                            mydevtypemap,
                            mydev_prop_get_devtype,
                            mydev_prop_set_devtype,
                            NULL);

Note there is no need to check the range of 'value' in
the setter, because the string->enum conversion code will
have already done that and reported an error as required.

Signed-off-by: Daniel P. Berrange <address@hidden>
---
 include/qom/object.h | 17 ++++++++++++++++
 qom/object.c         | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 74 insertions(+)

diff --git a/include/qom/object.h b/include/qom/object.h
index dfdba2f..3462821 100644
--- a/include/qom/object.h
+++ b/include/qom/object.h
@@ -1262,6 +1262,23 @@ void object_property_add_bool(Object *obj, const char 
*name,
                               Error **errp);
 
 /**
+ * object_property_add_enum:
+ * @obj: the object to add a property to
+ * @name: the name of the property
+ * @get: the getter or NULL if the property is write-only.
+ * @set: the setter or NULL if the property is read-only
+ * @errp: if an error occurs, a pointer to an area to store the error
+ *
+ * Add a enum property using getters/setters.  This function will add a
+ * property of type 'enum'.
+ */
+void object_property_add_enum(Object *obj, const char *name,
+                              const char * const *strings,
+                              int (*get)(Object *, Error **),
+                              void (*set)(Object *, int, Error **),
+                              Error **errp);
+
+/**
  * object_property_add_tm:
  * @obj: the object to add a property to
  * @name: the name of the property
diff --git a/qom/object.c b/qom/object.c
index 2534398..543cc57 100644
--- a/qom/object.c
+++ b/qom/object.c
@@ -1607,6 +1607,63 @@ void object_property_add_bool(Object *obj, const char 
*name,
     }
 }
 
+typedef struct EnumProperty {
+    const char * const *strings;
+    int (*get)(Object *, Error **);
+    void (*set)(Object *, int, Error **);
+} EnumProperty;
+
+static void property_get_enum(Object *obj, Visitor *v, void *opaque,
+                              const char *name, Error **errp)
+{
+    EnumProperty *prop = opaque;
+    int value;
+
+    value = prop->get(obj, errp);
+    visit_type_enum(v, &value, prop->strings, NULL, name, errp);
+}
+
+static void property_set_enum(Object *obj, Visitor *v, void *opaque,
+                              const char *name, Error **errp)
+{
+    EnumProperty *prop = opaque;
+    int value;
+
+    visit_type_enum(v, &value, prop->strings, NULL, name, errp);
+    prop->set(obj, value, errp);
+}
+
+static void property_release_enum(Object *obj, const char *name,
+                                  void *opaque)
+{
+    EnumProperty *prop = opaque;
+    g_free(prop);
+}
+
+void object_property_add_enum(Object *obj, const char *name,
+                              const char * const *strings,
+                              int (*get)(Object *, Error **),
+                              void (*set)(Object *, int, Error **),
+                              Error **errp)
+{
+    Error *local_err = NULL;
+    EnumProperty *prop = g_malloc0(sizeof(*prop));
+
+    prop->strings = strings;
+    prop->get = get;
+    prop->set = set;
+
+    object_property_add(obj, name, "enum",
+                        get ? property_get_enum : NULL,
+                        set ? property_set_enum : NULL,
+                        property_release_enum,
+                        prop, &local_err);
+    if (local_err) {
+        error_propagate(errp, local_err);
+        g_free(prop);
+    }
+}
+
 typedef struct TMProperty {
     void (*get)(Object *, struct tm *, Error **);
 } TMProperty;
-- 
2.1.0




reply via email to

[Prev in Thread] Current Thread [Next in Thread]