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[Qemu-devel] [PULL 0/6] sdl2: add opengl rendering support.
From: |
Gerd Hoffmann |
Subject: |
[Qemu-devel] [PULL 0/6] sdl2: add opengl rendering support. |
Date: |
Tue, 5 May 2015 11:43:31 +0200 |
Hi,
Now finally the pull request for the first opengl rendering bits.
We'll start with sdl2. gtk is in the pipeline already, stay tuned.
please pull,
Gerd
The following changes since commit 5bccbb04a4abba7af4398de992bf06d585fd1333:
Merge remote-tracking branch 'remotes/kevin/tags/for-upstream' into staging
(2015-04-30 20:34:54 +0100)
are available in the git repository at:
git://git.kraxel.org/qemu tags/pull-sdl-20150505-1
for you to fetch changes up to e444ea34f8ec27acfa9ead7eaa9904238c831e69:
sdl2: Fix RGB555 (2015-05-05 10:48:26 +0200)
----------------------------------------------------------------
sdl2: add opengl support
----------------------------------------------------------------
Gerd Hoffmann (5):
opengl: add shader build infrastructure
opengl: add shader helper functions.
console-gl: add opengl rendering helper functions
sdl2: move SDL_* includes to sdl2.h
sdl2: add support for display rendering using opengl.
Max Reitz (1):
sdl2: Fix RGB555
Makefile | 17 +++++
configure | 2 +-
include/ui/console.h | 37 ++++++++++
include/ui/sdl2.h | 17 +++++
include/ui/shader.h | 11 +++
scripts/shaderinclude.pl | 16 +++++
ui/Makefile.objs | 13 ++++
ui/console-gl.c | 168 ++++++++++++++++++++++++++++++++++++++++++++
ui/sdl.c | 10 +++
ui/sdl2-2d.c | 28 +++++---
ui/sdl2-gl.c | 112 +++++++++++++++++++++++++++++
ui/sdl2-input.c | 6 --
ui/sdl2.c | 71 +++++++++++++++----
ui/shader.c | 114 ++++++++++++++++++++++++++++++
ui/shader/texture-blit.frag | 10 +++
ui/shader/texture-blit.vert | 10 +++
vl.c | 23 ++++++
17 files changed, 637 insertions(+), 28 deletions(-)
create mode 100644 include/ui/shader.h
create mode 100644 scripts/shaderinclude.pl
create mode 100644 ui/console-gl.c
create mode 100644 ui/sdl2-gl.c
create mode 100644 ui/shader.c
create mode 100644 ui/shader/texture-blit.frag
create mode 100644 ui/shader/texture-blit.vert
- [Qemu-devel] [PULL 0/6] sdl2: add opengl rendering support.,
Gerd Hoffmann <=
- [Qemu-devel] [PULL 1/6] opengl: add shader build infrastructure, Gerd Hoffmann, 2015/05/05
- [Qemu-devel] [PULL 2/6] opengl: add shader helper functions., Gerd Hoffmann, 2015/05/05
- [Qemu-devel] [PULL 4/6] sdl2: move SDL_* includes to sdl2.h, Gerd Hoffmann, 2015/05/05
- [Qemu-devel] [PULL 6/6] sdl2: Fix RGB555, Gerd Hoffmann, 2015/05/05
- [Qemu-devel] [PULL 3/6] console-gl: add opengl rendering helper functions, Gerd Hoffmann, 2015/05/05
[Qemu-devel] [PULL 5/6] sdl2: add support for display rendering using opengl., Gerd Hoffmann, 2015/05/05