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Re: [Qemu-devel] [PATCH v2 0/3] Fix exceptions handling for MIPS and i38


From: Aurelien Jarno
Subject: Re: [Qemu-devel] [PATCH v2 0/3] Fix exceptions handling for MIPS and i386
Date: Thu, 18 Jun 2015 19:42:01 +0200
User-agent: Mutt/1.5.23 (2014-03-12)

On 2015-06-18 12:02, Paolo Bonzini wrote:
> 
> 
> On 18/06/2015 11:42, Aurelien Jarno wrote:
> >> > QEMU could just always compute and store the restore_state information.
> >> >  TCG needs to help filling it in (a new TCG opcode?), but it should be 
> >> > easy.
> > Yes, that was another approach I have in mind (I called it exception
> > table in my other mail),
> 
> Okay, understood.  My idea was more like always generating the gen_op_*
> arrays.
> 
> > but it requires a tiny more work than just
> > saving the CPU state all the time. The problem is that the state
> > information we want to save are varying for target to target. Going
> > through a TCG opcode means we can use the liveness analysis pass to save
> > the minimum amount of data.
> 
> I mentioned a TCG opcode because the target PC is not available inside
> the translator.  So the translator could pepper the TCG instruction

Well it is available through s->gen_opc_pc, but that's not that clean.

> stream with things like
> 
>      checkpoint  $target_pc, $target_cc_op, $0

Yes, it's clearly better to add an explicit instruction for that. As
said we can pass it through the liveness analysis. But it means that
this instruction will have a variable number of arguments.

> TCG can then use them to fill in an array stored inside the
> TranslationBlock, together with the host PC.  Since the gen_opc_pc,
> gen_opc_instr_start, gen_opc_icount arrays are inside tcg_ctx, it may be
> a good idea to store the checkpoint information compressed in a byte
> array (e.g. as a series of ULEB128 values---the host and target PCs can
> even be stored as deltas from the last value).

Either as deltas to the last value or as delta from the start of the
TB. What I am worried about is the size of the checkpoint information,
even if we do some compression, we might have one per guest instruction.
I have implemented a naive version of that without compression, storing
the checkpoint data at the end of the generated code, and it's about 30%
of the size of the TB for MIPS. It's probably smaller on architectures
storing only the PC. Also it's size is quite variable. That's why it's
probably not a good idea to store it directly in the TranslationBlock.
I don't like storing it directly in the generated code either,
especially given this part is supposed to be executable.

> As a first step, gen_intermediate_code_pc and tcg_gen_code_search_pc can
> then be merged into a single target-independent function that
> uncompresses the byte array up to the required host PC into tcg_ctx.
> Later you can optimize them to remove the tcg_ctx arrays altogether.
> 
> So the patches could be something like this:
> 
> 1) SPARC: put the jump target information directly in gen_opc_* without
> using gen_opc_jump_pc (not trivial)
> 
> 2) a few targets: instead of gen_opc_* arrays, use a new generic member
> of tcg_ctx (similar to how csbase is used generically), e.g.
> tcg_ctx.gen_opc_target1[] and tcg_ctx.gen_opc_target2[].
> 
> 3) all targets: always fill in tcg_ctx.gen_*, even if search_pc is false
> 
> 4) TCG: add support for a checkpoint operation, make it fill in
> tcg_ctx.gen_*
> 
> 5) all targets: change explicit filling of tcg_ctx.gen_* to use the
> checkpoint operation
> 
> 6) TCG/translate-all: convert gen_intermediate_code_pc as outlined above

That's sounds like a plan when I have more time ;-)

Aurelien

-- 
Aurelien Jarno                          GPG: 4096R/1DDD8C9B
address@hidden                 http://www.aurel32.net



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