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Re: [Qemu-devel] [RFC PATCH V6 14/18] add a callback when tb_invalidate


From: Frederic Konrad
Subject: Re: [Qemu-devel] [RFC PATCH V6 14/18] add a callback when tb_invalidate is called.
Date: Fri, 26 Jun 2015 18:40:56 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:24.0) Gecko/20100101 Thunderbird/24.5.0

On 26/06/2015 18:20, Paolo Bonzini wrote:

On 26/06/2015 16:47, address@hidden wrote:
From: KONRAD Frederic <address@hidden>

Instead of doing the jump cache invalidation directly in tb_invalidate delay it
after the exit so we don't have an other CPU trying to execute the code being
invalidated.

Signed-off-by: KONRAD Frederic <address@hidden>
---
  translate-all.c | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++++++--
  1 file changed, 59 insertions(+), 2 deletions(-)

diff --git a/translate-all.c b/translate-all.c
index ade2269..468648d 100644
--- a/translate-all.c
+++ b/translate-all.c
@@ -61,6 +61,7 @@
  #include "translate-all.h"
  #include "qemu/bitmap.h"
  #include "qemu/timer.h"
+#include "sysemu/cpus.h"
//#define DEBUG_TB_INVALIDATE
  //#define DEBUG_FLUSH
@@ -966,14 +967,58 @@ static inline void tb_reset_jump(TranslationBlock *tb, 
int n)
      tb_set_jmp_target(tb, n, (uintptr_t)(tb->tc_ptr + tb->tb_next_offset[n]));
  }
+struct CPUDiscardTBParams {
+    CPUState *cpu;
+    TranslationBlock *tb;
+};
+
+static void cpu_discard_tb_from_jmp_cache(void *opaque)
+{
+    unsigned int h;
+    struct CPUDiscardTBParams *params = opaque;
+
+    h = tb_jmp_cache_hash_func(params->tb->pc);
+    if (params->cpu->tb_jmp_cache[h] == params->tb) {
+        params->cpu->tb_jmp_cache[h] = NULL;
+    }
It is a bit more tricky, but I think you can avoid async_run_on_cpu by
doing this:

1) introduce a QemuSeqLock in TBContext, e.g. invalidate_seqlock.

2) wrap this "if" with seqlock_write_lock/unlock

3) in cpu-exec.c do this:

      /* we add the TB in the virtual pc hash table */
+    idx = seqlock_read_begin(&tcg_ctx.tb_ctx.invalidate_seqlock);
      cpu->tb_jmp_cache[tb_jmp_cache_hash_func(pc)] = tb;
+    if (seqlock_read_retry(&tcg_ctx.tb_ctx.invalidate_seqlock)) {
+        /* Another CPU invalidated a tb in the meanwhile.  We do not
+         * know if it's this one, but play it safe and avoid caching
+         * it.
+         */
+        cpu->tb_jmp_cache[tb_jmp_cache_hash_func(pc)] = NULL;
+    }

+    /* suppress this TB from the two jump lists */
+    tb_jmp_remove(tb, 0);
+    tb_jmp_remove(tb, 1);
If you do the above synchronously, this part doesn't need to be deferred
either.

Then, immediately after the two tb_jmp_remove calls you can also check
whether "(tb->jmp_first & 3) == 2": if so, the expensive expensive
async_run_safe_work_on_cpu can be skipped.

Paolo
Ok seems tricky :) I'll take a look at this.

Fred

+#endif /* MTTCG */
tcg_ctx.tb_ctx.tb_phys_invalidate_count++;
      tb_unlock();





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