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Re: [Qemu-devel] [PATCH 2/6] console: block rendering until client is do
From: |
Marc-André Lureau |
Subject: |
Re: [Qemu-devel] [PATCH 2/6] console: block rendering until client is done |
Date: |
Wed, 13 Jan 2016 14:08:23 +0100 |
Hi
On Wed, Jan 13, 2016 at 1:02 PM, Gerd Hoffmann <address@hidden> wrote:
> Allow gl user interfaces to block display device gl rendering.
> The ui code might want to do that in case it takes a little
> longer to bring things to screen, for example because we'll
> hand over a dma-buf to another process (spice will do that).
>
> Signed-off-by: Gerd Hoffmann <address@hidden>
Reviewed-by: Marc-André Lureau <address@hidden>
> ---
> include/ui/console.h | 2 ++
> ui/console.c | 10 ++++++++++
> 2 files changed, 12 insertions(+)
>
> diff --git a/include/ui/console.h b/include/ui/console.h
> index adac36d..12ad627 100644
> --- a/include/ui/console.h
> +++ b/include/ui/console.h
> @@ -362,6 +362,7 @@ typedef struct GraphicHwOps {
> void (*text_update)(void *opaque, console_ch_t *text);
> void (*update_interval)(void *opaque, uint64_t interval);
> int (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
> + void (*gl_block)(void *opaque, bool block);
> } GraphicHwOps;
>
> QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
> @@ -374,6 +375,7 @@ void graphic_console_set_hwops(QemuConsole *con,
> void graphic_hw_update(QemuConsole *con);
> void graphic_hw_invalidate(QemuConsole *con);
> void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
> +void graphic_hw_gl_block(QemuConsole *con, bool block);
>
> QemuConsole *qemu_console_lookup_by_index(unsigned int index);
> QemuConsole *qemu_console_lookup_by_device(DeviceState *dev, uint32_t head);
> diff --git a/ui/console.c b/ui/console.c
> index 4b65c34..f0a4bd8 100644
> --- a/ui/console.c
> +++ b/ui/console.c
> @@ -261,6 +261,16 @@ void graphic_hw_update(QemuConsole *con)
> }
> }
>
> +void graphic_hw_gl_block(QemuConsole *con, bool block)
> +{
> + if (!con) {
> + con = active_console;
> + }
> + if (con && con->hw_ops->gl_block) {
> + con->hw_ops->gl_block(con->hw, block);
> + }
> +}
> +
> void graphic_hw_invalidate(QemuConsole *con)
> {
> if (!con) {
> --
> 1.8.3.1
>
--
Marc-André Lureau
- [Qemu-devel] [PATCH 0/6] virtio-gpu: fixes and spice preparation, Gerd Hoffmann, 2016/01/13
- [Qemu-devel] [PATCH 2/6] console: block rendering until client is done, Gerd Hoffmann, 2016/01/13
- Re: [Qemu-devel] [PATCH 2/6] console: block rendering until client is done,
Marc-André Lureau <=
- [Qemu-devel] [PATCH 5/6] virtio-gpu: add support to enable/disable command processing, Gerd Hoffmann, 2016/01/13
- [Qemu-devel] [PATCH 1/6] zap qemu_egl_has_ext in include/ui/egl-helpers.h, Gerd Hoffmann, 2016/01/13
- [Qemu-devel] [PATCH 6/6] virtio-gpu: block any rendering until client (ui) is done, Gerd Hoffmann, 2016/01/13
- [Qemu-devel] [PATCH 3/6] virtio-gpu: fix memory leak in error path, Gerd Hoffmann, 2016/01/13
- [Qemu-devel] [PATCH 4/6] virtio-gpu: maintain command queue, Gerd Hoffmann, 2016/01/13