qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32


From: Peter Maydell
Subject: Re: [Qemu-devel] [Patch v2 1/1] blizzard: Remove support for DEPTH != 32
Date: Mon, 14 Mar 2016 15:22:08 +0000

On 14 March 2016 at 15:04, Pooja Dhannawat <address@hidden> wrote:
> Removing support for DEPTH != 32 from blizzard template header
> and file that includes it, as macro DEPTH == 32 only used.
>
> Signed-off-by: Pooja Dhannawat <address@hidden>
> ---
>  hw/display/blizzard.c          | 24 ------------------------
>  hw/display/blizzard_template.h | 30 +-----------------------------
>  2 files changed, 1 insertion(+), 53 deletions(-)

> @@ -956,22 +948,6 @@ void *s1d13745_init(qemu_irq gpio_int)
>          s->line_fn_tab[0] = s->line_fn_tab[1] =
>                  g_malloc0(sizeof(blizzard_fn_t) * 0x10);
>          break;
> -    case 8:
> -        s->line_fn_tab[0] = blizzard_draw_fn_8;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_8;
> -        break;
> -    case 15:
> -        s->line_fn_tab[0] = blizzard_draw_fn_15;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_15;
> -        break;
> -    case 16:
> -        s->line_fn_tab[0] = blizzard_draw_fn_16;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_16;
> -        break;
> -    case 24:
> -        s->line_fn_tab[0] = blizzard_draw_fn_24;
> -        s->line_fn_tab[1] = blizzard_draw_fn_r_24;
> -        break;
>      case 32:
>          s->line_fn_tab[0] = blizzard_draw_fn_32;
>          s->line_fn_tab[1] = blizzard_draw_fn_r_32;

So are there any cases now when
surface_bits_per_pixel(qemu_console_surface(c)) can return
zero? (I don't understand the 'case 0' code in this switch
at all...)

thanks
-- PMM



reply via email to

[Prev in Thread] Current Thread [Next in Thread]