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[Qemu-devel] [PATCH] Changed malloc() to g_malloc() at places where retu


From: Md Haris Iqbal
Subject: [Qemu-devel] [PATCH] Changed malloc() to g_malloc() at places where return value was not being checked
Date: Tue, 22 Mar 2016 20:03:39 +0530

Signed-off-by: Md Haris Iqbal <address@hidden>
---
 bsd-user/elfload.c | 2 +-
 bsd-user/qemu.h    | 2 +-
 linux-user/qemu.h  | 2 +-
 thunk.c            | 2 +-
 ui/shader.c        | 2 +-
 5 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/bsd-user/elfload.c b/bsd-user/elfload.c
index 0a6092b..40bd1f2 100644
--- a/bsd-user/elfload.c
+++ b/bsd-user/elfload.c
@@ -1064,7 +1064,7 @@ static void load_symbols(struct elfhdr *hdr, int fd)
 
  found:
     /* Now know where the strtab and symtab are.  Snarf them. */
-    s = malloc(sizeof(*s));
+    s = g_malloc(sizeof(*s));
     syms = malloc(symtab.sh_size);
     if (!syms) {
         free(s);
diff --git a/bsd-user/qemu.h b/bsd-user/qemu.h
index 03b502a..ada4360 100644
--- a/bsd-user/qemu.h
+++ b/bsd-user/qemu.h
@@ -357,7 +357,7 @@ static inline void *lock_user(int type, abi_ulong 
guest_addr, long len, int copy
 #ifdef DEBUG_REMAP
     {
         void *addr;
-        addr = malloc(len);
+        addr = g_malloc(len);
         if (copy)
             memcpy(addr, g2h(guest_addr), len);
         else
diff --git a/linux-user/qemu.h b/linux-user/qemu.h
index 26b0ba2..615b9b9 100644
--- a/linux-user/qemu.h
+++ b/linux-user/qemu.h
@@ -381,7 +381,7 @@ static inline void *lock_user(int type, abi_ulong 
guest_addr, long len, int copy
 #ifdef DEBUG_REMAP
     {
         void *addr;
-        addr = malloc(len);
+        addr = g_malloc(len);
         if (copy)
             memcpy(addr, g2h(guest_addr), len);
         else
diff --git a/thunk.c b/thunk.c
index f057d86..bddabae 100644
--- a/thunk.c
+++ b/thunk.c
@@ -88,7 +88,7 @@ void thunk_register_struct(int id, const char *name, const 
argtype *types)
     for(i = 0;i < 2; i++) {
         offset = 0;
         max_align = 1;
-        se->field_offsets[i] = malloc(nb_fields * sizeof(int));
+        se->field_offsets[i] = g_malloc(nb_fields * sizeof(int));
         type_ptr = se->field_types;
         for(j = 0;j < nb_fields; j++) {
             size = thunk_type_size(type_ptr, i);
diff --git a/ui/shader.c b/ui/shader.c
index 9264009..43c6f64 100644
--- a/ui/shader.c
+++ b/ui/shader.c
@@ -83,7 +83,7 @@ GLuint qemu_gl_create_compile_shader(GLenum type, const 
GLchar *src)
     glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
     if (!status) {
         glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
-        errmsg = malloc(length);
+        errmsg = g_malloc(length);
         glGetShaderInfoLog(shader, length, &length, errmsg);
         fprintf(stderr, "%s: compile %s error\n%s\n", __func__,
                 (type == GL_VERTEX_SHADER) ? "vertex" : "fragment",
-- 
1.9.1




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