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[Qemu-devel] [PATCH v6 1/5] fpu: softfloat: Add normalize_roundpack_floa


From: chengang
Subject: [Qemu-devel] [PATCH v6 1/5] fpu: softfloat: Add normalize_roundpack_float[32|64] functions
Date: Sun, 15 May 2016 07:40:40 +0800

From: Chen Gang <address@hidden>

normalize_roundpack_float32 is based on (u)int32_to_float32 function to
support float32 packing.

normalize_roundpack_float64 is the special case of roundAndPackFloat64.

Signed-off-by: Chen Gang <address@hidden>
---
 fpu/softfloat.c         | 65 +++++++++++++++++++++++++++++++++++++++++++++++++
 include/fpu/softfloat.h | 15 ++++++++++++
 2 files changed, 80 insertions(+)

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 166c48e..ecdfa7f 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1516,6 +1516,16 @@ float64 uint64_to_float64(uint64_t a, float_status 
*status)
     return roundAndPackFloat64(0, exp - shiftcount, a, status);
 }
 
+/*
+ * The mantissa contents the hide bit (60-bit), which is the special case of
+ * roundAndPackFloat64().
+ */
+float64 normalize_roundpack_float64(flag sign, int_fast16_t exp, uint64_t sig,
+                                    float_status *status)
+{
+    return roundAndPackFloat64(sign, exp - 1, sig << 3, status);
+}
+
 /*----------------------------------------------------------------------------
 | Returns the result of converting the 64-bit unsigned integer `a'
 | to the quadruple-precision floating-point format.  The conversion is 
performed
@@ -7090,6 +7100,61 @@ float64 uint32_to_float64(uint32_t a, float_status 
*status)
     return int64_to_float64(a, status);
 }
 
+/*
+ * The mantissa contents the hide bit, e.g. exp: 0x9e with sig: 1 means 1.0f.
+ *
+ * It references from int32_to_float32() and uint32_to_float32()
+ */
+float32 normalize_roundpack_float32(flag sign, int_fast16_t exp, uint32_t sig,
+                                    float_status *status)
+{
+    uint64_t absa = sig;
+    int8_t scount;
+
+    if (exp >= 0xff) {
+        return packFloat32(sign, 0xFF, 0);
+    } else if (exp <= 0) {
+        shift32RightJamming(sig, 0 - exp, &sig);
+        return packFloat32(sign, 0, sig);
+    }
+
+    if (sign) {
+        if (sig & 0x7FFFFFFF) {
+            return normalizeRoundAndPackFloat32(1, exp - 2, sig, status);
+        }
+        if (sig) {
+            return packFloat32(1, exp, 0);
+        } else {
+            return float32_zero;
+        }
+    }
+
+    if (!sig) {
+        return float32_zero;
+    }
+
+    scount = countLeadingZeros64(absa) - 40;
+    if (scount >= 0) {
+        exp -= 7 + scount + 2;
+        if (exp <= 0) {
+            return packFloat32(0, 0, absa);
+        }
+        return packFloat32(0, exp, absa << scount);
+    }
+
+    scount += 7;
+    exp -= scount + 2;
+    if (exp <= 0) {
+        return packFloat32(0, 0, absa);
+    }
+    if (scount < 0) {
+        shift64RightJamming(absa, 0 - scount, &absa);
+    } else {
+        absa <<= scount;
+    }
+    return roundAndPackFloat32(0, exp, absa, status);
+}
+
 uint32_t float32_to_uint32(float32 a, float_status *status)
 {
     int64_t v;
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index c937062..d4246a1 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -409,6 +409,14 @@ int float32_is_signaling_nan( float32 );
 float32 float32_maybe_silence_nan( float32 );
 float32 float32_scalbn(float32, int, float_status *status);
 
+/*
+ * The mantissa contents the hide bit, e.g. exp: 0x9e with sig: 1 means 1.0f.
+ *
+ * It references from int32_to_float32() and uint32_to_float32()
+ */
+float32 normalize_roundpack_float32(flag sign, int_fast16_t exp, uint32_t sig,
+                                    float_status *status);
+
 static inline float32 float32_abs(float32 a)
 {
     /* Note that abs does *not* handle NaN specially, nor does
@@ -521,6 +529,13 @@ int float64_is_signaling_nan( float64 );
 float64 float64_maybe_silence_nan( float64 );
 float64 float64_scalbn(float64, int, float_status *status);
 
+/*
+ * The mantissa contents the hide bit (60-bit), which is the special case of
+ * roundAndPackFloat64().
+ */
+float64 normalize_roundpack_float64(flag sign, int_fast16_t exp, uint64_t sig,
+                                    float_status *status);
+
 static inline float64 float64_abs(float64 a)
 {
     /* Note that abs does *not* handle NaN specially, nor does
-- 
1.9.3




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