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Re: [Qemu-devel] [RFC v2 11/11] tcg: enable thread-per-vCPU
From: |
Paolo Bonzini |
Subject: |
Re: [Qemu-devel] [RFC v2 11/11] tcg: enable thread-per-vCPU |
Date: |
Fri, 27 May 2016 17:25:25 +0200 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Thunderbird/45.0 |
On 27/05/2016 17:07, Sergey Fedorov wrote:
>>> >> 1. Make 'cpu->thread_kicked' access atomic
>>> >> 2. Remove global 'exit_request' and use per-CPU 'exit_request'
>>> >> 3. Change how 'current_cpu' is set
>>> >> 4. Reorganize round-robin CPU TCG thread function
>>> >> 5. Enable 'mmap_lock' for system mode emulation (do we really want
>>> >> this?)
>> > No, I don't think so.
>> >
>>> >> 6. Enable 'tb_lock' for system mode emulation
>>> >> 7. Introduce per-CPU TCG thread function
>> > At least 2/3/7 must be done at the same time, but I agree that this
>> > patch could use some splitting. :)
> Hmm, 2/3 do also change single-threaded CPU loop. I think they should
> apply separately from 7.
Reviewed the patch now, and I'm not sure how you can do 2/3 for the
single-threaded CPU loop. They could be moved out of cpu_exec and into
cpus.c (in a separate patch), but you need exit_request and
tcg_current_cpu to properly kick the single-threaded CPU loop out of
qemu_tcg_cpu_thread_fn.
Thanks,
Paolo