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Re: [Qemu-devel] [RFC v4 16/28] tcg: drop global lock during TCG code ex


From: Richard Henderson
Subject: Re: [Qemu-devel] [RFC v4 16/28] tcg: drop global lock during TCG code execution
Date: Tue, 6 Sep 2016 23:43:24 -0700
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Thunderbird/45.2.0

On 09/06/2016 10:43 PM, Paolo Bonzini wrote:


On 07/09/2016 06:03, Richard Henderson wrote:

+    if (mr->global_locking) {
+        qemu_mutex_lock_iothread();
+        locked = true;
+    }
     memory_region_dispatch_read(mr, physaddr, &val, 1 << SHIFT,
                                 iotlbentry->attrs);
+    if (locked) {
+        qemu_mutex_unlock_iothread();
+    }

I'm not keen on this pattern.

(1) Why not use recursive locks?

Probably I'm biased by looking at this code too long, but... how would
they help?

You wouldn't check to see if the lock is already taken.


r~



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