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Re: [Qemu-devel] [PATCH v3 0/6] Clean up TCG tests


From: Alex Bennée
Subject: Re: [Qemu-devel] [PATCH v3 0/6] Clean up TCG tests
Date: Thu, 03 Nov 2016 13:35:12 +0000
User-agent: mu4e 0.9.17; emacs 25.1.50.14

Marc-André Lureau <address@hidden> writes:

> Hi
>
> On Mon, Sep 19, 2016 at 7:57 PM Pranith Kumar <address@hidden> wrote:
>
>>
>> Hi Marc,
>>
>> Marc-André Lureau writes:
>>
>> > Hi Pranith
>> >
>> > On Sat, Sep 17, 2016 at 6:05 PM Pranith Kumar <address@hidden>
>> wrote:
>> >
>> >> Hello,
>> >>
>> >> This patch series cleans up the tcg tests in tests/tcg folder.
>> >>
>> >>
>> > Incidentally, I was also looking at reorganizing tests/tcg last week. I
>> > think your series brings some necessary improvements, but it will
>> probably
>> > need more iterations before it is accepted. Could you split off your
>> > obvious changes, such as test build fixes? I think it would help to get
>> > those out of the way first (cc -trivial). Also it would help if you
>> > documented the makefile changes.
>>
>>
> fwiw, here is my wip at cleaning up tests/tcg:
> https://github.com/elmarco/qemu/tree/tcg-tests/tests/tcg
>
> The build-sys there has a lot of benefits over what is in tests/tcg today:
> - uses implicit rules, for building, for running qemu
> - dependency tracking
> - generate gitignore, clean rule
> - detects cross-compiler and qemu, skip the test when unavailable
>
> I have quite a lot of trouble finding suitable cross-compilers for the
> various archs. crosstool-ng helped me to build some of them, but it's not
> obvious how to build the various archs, and when it builds, it often
> fails/crash. Anyway, this can hopefully give some ideas/inspiration. I did
> port i386/x64 and arm, and fixes a couple of qemu bugs on the way. (but arm
> mmap test still crashes qemu for ex).
>
> OK, I will split up the patches into trivial fixes and document the changes
>> to
>> Makefiles.

Where did we get to with these changes? Who's posting the next series?

--
Alex Bennée



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