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Re: [Qemu-devel] [PATCH v15 08/25] block: introduce auto-loading bitmaps


From: Denis V. Lunev
Subject: Re: [Qemu-devel] [PATCH v15 08/25] block: introduce auto-loading bitmaps
Date: Fri, 17 Feb 2017 16:48:42 +0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Thunderbird/45.7.0

On 02/17/2017 04:34 PM, Kevin Wolf wrote:
> Am 17.02.2017 um 14:22 hat Denis V. Lunev geschrieben:
>> On 02/17/2017 03:48 PM, Kevin Wolf wrote:
>>> Am 17.02.2017 um 13:40 hat Vladimir Sementsov-Ogievskiy geschrieben:
>>>> 17.02.2017 15:09, Kevin Wolf wrote:
>>>>> Am 17.02.2017 um 12:46 hat Vladimir Sementsov-Ogievskiy geschrieben:
>>>>>> 16.02.2017 14:49, Kevin Wolf wrote:
>>>>>>> Am 16.02.2017 um 12:25 hat Kevin Wolf geschrieben:
>>>>>>>> Am 15.02.2017 um 11:10 hat Vladimir Sementsov-Ogievskiy geschrieben:
>>>>>>>>> Auto loading bitmaps are bitmaps stored in the disk image, which 
>>>>>>>>> should
>>>>>>>>> be loaded when the image is opened and become BdrvDirtyBitmaps for the
>>>>>>>>> corresponding drive.
>>>>>>>>>
>>>>>>>>> Signed-off-by: Vladimir Sementsov-Ogievskiy <address@hidden>
>>>>>>>>> Reviewed-by: John Snow <address@hidden>
>>>>>>>>> Reviewed-by: Max Reitz <address@hidden>
>>>>>>>> Why do we need a new BlockDriver callback and special code for it in
>>>>>>>> bdrv_open_common()? The callback is only ever called immediately after
>>>>>>>> .bdrv_open/.bdrv_file_open, so can't the drivers just do this 
>>>>>>>> internally
>>>>>>>> in their .bdrv_open implementation? Even more so because qcow2 is the
>>>>>>>> only driver that supports this callback.
>>>>>>> Actually, don't we have to call this in qcow2_invalidate_cache()?
>>>>>>> Currently, I think, after a migration, the autoload bitmaps aren't
>>>>>>> loaded.
>>>>>>>
>>>>>>> By moving the qcow2_load_autoloading_dirty_bitmaps() call to
>>>>>>> qcow2_open(), this would be fixed.
>>>>>>>
>>>>>>> Kevin
>>>>>> Bitmap should not be reloaded on any intermediate qcow2-open's,
>>>>>> reopens, etc. It should be loaded once, on bdrv_open, to not create
>>>>>> extra collisions (between in-memory bitmap and it's stored version).
>>>>>> That was the idea.
>>>>>>
>>>>>> For bitmaps migration there are separate series, we shouldn't load
>>>>>> bitmap from file on migration, as it's version in the file is
>>>>>> outdated.
>>>>> That's not what your series is doing, though. It loads the bitmaps when
>>>> Actually, they will not be loaded as they will have IN_USE flag.
>>>>
>>>>> migration starts and doesn't reload then when migration completes, even
>>>>> though they are stale. Migration with shared storage would just work
>>>>> without an extra series if you did these things in the correct places.
>>>>>
>>>>> As a reminder, this is how migration with shared storage works (or
>>>>> should work with your series):
>>>>>
>>>>> 1. Start destination qemu instance. This calls bdrv_open() with
>>>>>    BDRV_O_INACTIVE. We can read in some metadata, though we don't need
>>>>>    much more than the image size at this point. Writing to the image is
>>>>>    still impossible.
>>>>>
>>>>> 2. Start migration on the source, while the VM is still writing to the
>>>>>    image, rendering the cached metadata from step 1 stale.
>>>>>
>>>>> 3. Migration completes:
>>>>>
>>>>>     a. Stop the VM
>>>>>
>>>>>     b. Inactivate all images in the source qemu. This is where all
>>>>>        metadata needs to be written back to the image file, including
>>>>>        bitmaps. No writes to the image are possible after this point
>>>>>        because BDRV_O_INACTIVE is set.
>>>>>
>>>>>     c. Invalidate the caches in the destination qemu, i.e. reload
>>>>>        everything from the file that could have changed since step 1,
>>>>>        including bitmaps. BDRV_O_INACTIVE is cleared, making the image
>>>>>        ready for writes.
>>>>>
>>>>>     d. Resume the VM on the destination
>>>>>
>>>>> 4. Exit the source qemu process, which involves bdrv_close(). Note that
>>>>>    at this point, no writing to the image file is possible any more,
>>>>>    it's the destination qemu process that own the image file now.
>>>>>
>>>>> Your series loads and stores bitmaps in steps 1 and 4. This means that
>>>> Actually - not. in 1 bitmaps are "in use", in 4 INACTIVE is set (and
>>>> it is checked), nothing is stored.
>>>>
>>>>> they are stale on the destination when migration completes, and that
>>>>> bdrv_close() wants to write to an image file that it doesn't own any
>>>>> more, which will cause an assertion failure. If you instead move things
>>>>> to steps 3b and 3c, it will just work.
>>>> Hmm, I understand the idea.. But this will interfere with postcopy
>>>> bitmap migration. So if we really need this, there should be some
>>>> additional control flags or capabilities.. The problem of your
>>>> approach is that bitmap actually migrated in the short state when
>>>> source and destination are stopped, it may take time, as bitmaps may
>>>> be large.
>>> You can always add optimisations, but this is the basic lifecycle
>>> process of block devices in qemu, so it would be good to adhere to it.
>>> So far there are no other pieces of information that are ignored in
>>> bdrv_invalidate()/bdrv_inactivate() and instead only handled in
>>> bdrv_open()/bdrv_close(). It's a matter of consistency, too.
>>>
>>> And not having to add special cases for specific features in the generic
>>> bdrv_open()/close() paths is a big plus for me anyway.
>>>
>>> Kevin
>> But for sure this is bad from the downtime point of view.
>> On migrate you will have to write to the image and re-read
>> it again on the target. This would be very slow. This will
>> not help for the migration with non-shared disk too.
>>
>> That is why we have specifically worked in a migration,
>> which for a good does not influence downtime at all now.
>>
>> With a write we are issuing several write requests + sync.
>> Our measurements shows that bdrv_drain could take around
>> a second on an averagely loaded conventional system, which
>> seems unacceptable addition to me.
> I'm not arguing against optimising migration, I fully agree with you. I
> just think that we should start with a correct if slow base version and
> then add optimisation to that, instead of starting with a broken base
> version and adding to that.
>
> Look, whether you do the expensive I/O on open/close and make that a
> slow operation or whether you do it on invalidate_cache/inactivate
> doesn't really make a difference in term of slowness because in general
> both operations are called exactly once. But it does make a difference
> in terms of correctness.
>
> Once you do the optimisation, of course, you'll skip writing those
> bitmaps that you transfer using a different channel, no matter whether
> you skip it in bdrv_close() or in bdrv_inactivate().
>
> Kevin
I do not understand this point as in order to optimize this
we will have to create specific code path or option from
the migration code and keep this as an ugly kludge forever.

Den



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