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Re: [Qemu-devel] [PATCH v3 00/11] MTTCG fix-ups for 2.9


From: Pranith Kumar
Subject: Re: [Qemu-devel] [PATCH v3 00/11] MTTCG fix-ups for 2.9
Date: Wed, 8 Mar 2017 09:20:18 -0500

On Wed, Mar 8, 2017 at 2:39 AM, Alex Bennée <address@hidden> wrote:
>
> Pranith Kumar <address@hidden> writes:
>
>> Hi Alex,
>>
>> On Tue, Mar 7, 2017 at 10:50 AM, Alex Bennée <address@hidden> wrote:
>>> Hi,
>>>
>>> This is the latest iteration of fixes for problems introduced by
>>> MTTCG. Aside from the usual slew of addressing review comments and
>>> applying tags I've also pulled in Yongbok Kim's MIPS patch (to replace
>>> mine) and Paolo's VMEXIT fix for the problem reported by Alexander
>>> Boettcher.
>>>
>>> Unless anyone shouts I'll wrap these up into a pull request for Peter
>>> tomorrow.
>>
>>
>> Can you also pick up this patch? I am not sure who else will.
>>
>> http://patchwork.ozlabs.org/patch/733293/
>
> Does the problem only exhibit itself with --accel tcg,thread=multi? I
> was figuring it would go in with a larger x86 MTTCG enabling patch set
> post 2.9. If it can occur with the defaults now I'll happily add it
> to the pullreq I'm preparing.
>

It happens only with thread=multi, so I guess later on is OK.

Thanks,
-- 
Pranith



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