qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH v2 09/12] dirty-bitmap: Change bdrv_[re]set_dirt


From: Juan Quintela
Subject: Re: [Qemu-devel] [PATCH v2 09/12] dirty-bitmap: Change bdrv_[re]set_dirty_bitmap() to use bytes
Date: Wed, 17 May 2017 13:59:23 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/25.2 (gnu/linux)

Eric Blake <address@hidden> wrote:
> Some of the callers were already scaling bytes to sectors; others
> can be easily converted to pass byte offsets, all in our shift
> towards a consistent byte interface everywhere.  Making the change
> will also make it easier to write the hold-out callers to use byte
> rather than sectors for their iterations; it also makes it easier
> for a future dirty-bitmap patch to offload scaling over to the
> internal hbitmap.  Although all callers happen to pass
> sector-aligned values, make the internal scaling robust to any
> sub-sector requests.
>
> Signed-off-by: Eric Blake <address@hidden>
> Reviewed-by: John Snow <address@hidden>

Reviewed-by: Juan Quintela <address@hidden>


> +
>      assert(bdrv_dirty_bitmap_enabled(bitmap));
> -    hbitmap_set(bitmap->bitmap, cur_sector, nr_sectors);
> +    hbitmap_set(bitmap->bitmap, offset >> BDRV_SECTOR_BITS,
> +                end_sector - (offset >> BDRV_SECTOR_BITS));

It is just me, or we use:

bytes = sectors * BDRV_SECTOR_SIZE
or
bytes = sectors << BDRV_SECTOR_BITS

and the same from bytes to sectors (no, this patch is consistent,
but just looking at the file ....)

Later, Juan.



reply via email to

[Prev in Thread] Current Thread [Next in Thread]