qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH 3/4] ui/input: Add activate/remove for keyboard


From: Owen Smith
Subject: Re: [Qemu-devel] [PATCH 3/4] ui/input: Add activate/remove for keyboard handlers
Date: Tue, 13 Jun 2017 15:01:35 +0000

Noted, I have had a look at porting the xenfb input handlers to the

qemu_input_handler_*() functions, and will post an update that combines patch

3 and 4 of this series.



From: Gerd Hoffmann<mailto:address@hidden>
Sent: 08 June 2017 14:39
To: Owen Smith<mailto:address@hidden>; address@hidden<mailto:address@hidden>
Cc: address@hidden<mailto:address@hidden>; Anthony 
Perard<mailto:address@hidden>; address@hidden<mailto:address@hidden>
Subject: Re: [PATCH 3/4] ui/input: Add activate/remove for keyboard handlers



diff --git a/ui/input-legacy.c b/ui/input-legacy.c
> index 7159747..fbe1ce7 100644
> --- a/ui/input-legacy.c
> +++ b/ui/input-legacy.c
> @@ -142,6 +142,18 @@ QEMUPutKbdEntry
> *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque)
>      return entry;
>  }
>
> +void qemu_activate_kbd_event_handler(QEMUPutKbdEntry *entry)

Please don't add new code to input-legacy.c please.

Switch your code to use the new qemu_input_handler_*() functions
directly instead.

cheers,
  Gerd


reply via email to

[Prev in Thread] Current Thread [Next in Thread]