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[Qemu-devel] [Bug 1352130] Re: Feature Request: Add OpenGL/3D accelerati


From: Thomas Huth
Subject: [Qemu-devel] [Bug 1352130] Re: Feature Request: Add OpenGL/3D acceleration support
Date: Thu, 03 Aug 2017 19:41:53 -0000

This should now be possible with virgl (see
https://www.kraxel.org/blog/tag/virgl/ for example for some more
details) ==> Closing this ticket.

** Changed in: qemu
       Status: New => Fix Released

** Changed in: qemu
   Importance: Undecided => Wishlist

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https://bugs.launchpad.net/bugs/1352130

Title:
  Feature Request: Add OpenGL/3D acceleration support

Status in QEMU:
  Fix Released

Bug description:
  Hello,
  I would like to request that support for OpenGL and 3D acceleration be added 
to QEMU. I am sure it has been discussed before, but at the dawn of a new 
century there are a number of possible solutions and I haven't seen anything 
implemented into upstream.

  Options -

  1. VMGL
  http://www.cs.toronto.edu/~andreslc/xen-gl/

  2. Qemu-patch
  
http://web.archive.org/web/20110721175015/http://qemu-forum.ipi.fi/viewtopic.php?t=2984

  3. Wine
  http://www.winehq.com

  3.a. WineD3D links: (Direct3D-on-OpenGL wrapper)
  http://www.virtualbox.org/ticket/3639
  http://www.nongnu.org/wined3d/

  4. DirectX OpenGL Wrapper
  http://sourceforge.net/projects/dxglwrap

  5. Transgaming SwiftShader
  This technology allows software rendering of many DirectX effects.

  6. VMware chose Gallium3D: (12.12.2009)
  
http://vmware-svga.svn.sourceforge.net/viewvc/vmware-svga/trunk/doc/gpu-wiov.pdf?revision=1

  Thank you.

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