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Re: [Qemu-devel] [PATCH for-2.11 03/27] sparc: convert cpu features to q


From: Igor Mammedov
Subject: Re: [Qemu-devel] [PATCH for-2.11 03/27] sparc: convert cpu features to qdev properties
Date: Mon, 21 Aug 2017 13:03:07 +0200

On Fri, 18 Aug 2017 15:24:04 -0300
Eduardo Habkost <address@hidden> wrote:

> On Fri, Aug 18, 2017 at 12:08:35PM +0200, Igor Mammedov wrote:
> > SPARC is the last target that uses legacy way of parsing
> > and initializing cpu features, drop legacy approach and
> > convert features to properties so that SPARC could as minimum
> > benefit from generic cpu_generic_init(), common with
> > x86 +-feat parser
> > 
> > PS:
> > the main purpose is to remove legacy way of cpu creation as
> > a blocker for unifying cpu creation code across targets.
> > 
> > Signed-off-by: Igor Mammedov <address@hidden>  
> [...]
> > ---
> > CC: Mark Cave-Ayland <address@hidden>
> > CC: Artyom Tarasenko <address@hidden>
> > CC: Eduardo Habkost <address@hidden>
> > ---
> >  target/sparc/cpu.c | 66 
> > ++++++++++++++++++++++++++++++++++++++++++++++++++++++
> >  1 file changed, 66 insertions(+)
> > 
> > diff --git a/target/sparc/cpu.c b/target/sparc/cpu.c
> > index f4e7343..e735d73 100644
> > --- a/target/sparc/cpu.c
> > +++ b/target/sparc/cpu.c
> > @@ -22,6 +22,8 @@
> >  #include "cpu.h"
> >  #include "qemu/error-report.h"
> >  #include "exec/exec-all.h"
> > +#include "hw/qdev-properties.h"
> > +#include "qapi/visitor.h"
> >  
> >  //#define DEBUG_FEATURES
> >  
> > @@ -853,6 +855,69 @@ static void sparc_cpu_initfn(Object *obj)
> >      }
> >  }
> >  
> > +static void sparc_get_nwindows(Object *obj, Visitor *v, const char *name,
> > +                               void *opaque, Error **errp)
> > +{
> > +    SPARCCPU *cpu = SPARC_CPU(obj);
> > +    int64_t value = cpu->env.def.nwindows;
> > +
> > +    visit_type_int(v, name, &value, errp);
> > +}
> > +
> > +static void sparc_set_nwindows(Object *obj, Visitor *v, const char *name,
> > +                               void *opaque, Error **errp)
> > +{
> > +    const int64_t min = MIN_NWINDOWS;
> > +    const int64_t max = MAX_NWINDOWS;
> > +    SPARCCPU *cpu = SPARC_CPU(obj);
> > +    Error *err = NULL;
> > +    int64_t value;
> > +
> > +    visit_type_int(v, name, &value, &err);
> > +    if (err) {
> > +        error_propagate(errp, err);
> > +        return;
> > +    }
> > +
> > +    if (value < min || value > max) {
> > +        error_setg(errp, "Property %s.%s doesn't take value %" PRId64
> > +                   " (minimum: %" PRId64 ", maximum: %" PRId64 ")",
> > +                   object_get_typename(obj), name ? name : "null",
> > +                   value, min, max);
> > +        return;
> > +    }
> > +    cpu->env.def.nwindows = value;  
> 
> I think it would be much simpler to just validate nwindows at
> realize time and use DEFINE_PROP_UINT32 below, but I won't mind
> if you really prefer the custom setter.
Indeed it would shave off ~12LOC if check is done at realize time,
but I prefer to throw error at the place where it's set.
I'd go for realize approach only if check couldn't be done
at property setting time.


> But I have another question:
> 
> > +}
> > +
> > +static PropertyInfo qdev_prop_nwindows = {
> > +    .name  = "int",
> > +    .get   = sparc_get_nwindows,
> > +    .set   = sparc_set_nwindows,
> > +};
> > +
> > +static Property sparc_cpu_properties[] = {
> > +    DEFINE_PROP_BIT("float",    SPARCCPU, env.def.features, 0, false),
> > +    DEFINE_PROP_BIT("float128", SPARCCPU, env.def.features, 1, false),
> > +    DEFINE_PROP_BIT("swap",     SPARCCPU, env.def.features, 2, false),
> > +    DEFINE_PROP_BIT("mul",      SPARCCPU, env.def.features, 3, false),
> > +    DEFINE_PROP_BIT("div",      SPARCCPU, env.def.features, 4, false),
> > +    DEFINE_PROP_BIT("flush",    SPARCCPU, env.def.features, 5, false),
> > +    DEFINE_PROP_BIT("fsqrt",    SPARCCPU, env.def.features, 6, false),
> > +    DEFINE_PROP_BIT("fmul",     SPARCCPU, env.def.features, 7, false),
> > +    DEFINE_PROP_BIT("vis1",     SPARCCPU, env.def.features, 8, false),
> > +    DEFINE_PROP_BIT("vis2",     SPARCCPU, env.def.features, 9, false),
> > +    DEFINE_PROP_BIT("fsmuld",   SPARCCPU, env.def.features, 10, false),
> > +    DEFINE_PROP_BIT("hypv",     SPARCCPU, env.def.features, 11, false),
> > +    DEFINE_PROP_BIT("cmt",      SPARCCPU, env.def.features, 12, false),
> > +    DEFINE_PROP_BIT("gl",       SPARCCPU, env.def.features, 13, false),
> > +    DEFINE_PROP_UNSIGNED("iu-version", SPARCCPU, env.def.iu_version, 0,
> > +                         qdev_prop_uint64, target_ulong),
> > +    DEFINE_PROP_UINT32("fpu-version", SPARCCPU, env.def.fpu_version, 0),
> > +    DEFINE_PROP_UINT32("mmu-version", SPARCCPU, env.def.mmu_version, 0),
> > +    { .name  = "nwindows", .info  = &qdev_prop_nwindows },  
> 
> What's the advantage of using a custom PropertyInfo struct if you
> can just call object_class_property_add() at
> sparc_cpu_class_init()?
consistentcy with the rest of properties added above
and instead of a zoo of ways to add property within the patch/featureset

> 
> > +    DEFINE_PROP_END_OF_LIST()
> > +};
> > +
> >  static void sparc_cpu_class_init(ObjectClass *oc, void *data)
> >  {
> >      SPARCCPUClass *scc = SPARC_CPU_CLASS(oc);
> > @@ -861,6 +926,7 @@ static void sparc_cpu_class_init(ObjectClass *oc, void 
> > *data)
> >  
> >      scc->parent_realize = dc->realize;
> >      dc->realize = sparc_cpu_realizefn;
> > +    dc->props = sparc_cpu_properties;
> >  
> >      scc->parent_reset = cc->reset;
> >      cc->reset = sparc_cpu_reset;
> > -- 
> > 2.7.4
> > 
> >   
> 




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