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[Qemu-devel] [PULL 13/29] vga: use DIV_ROUND_UP


From: Marc-André Lureau
Subject: [Qemu-devel] [PULL 13/29] vga: use DIV_ROUND_UP
Date: Thu, 31 Aug 2017 12:34:16 +0200

I used the clang-tidy qemu-round check to generate the fix:
https://github.com/elmarco/clang-tools-extra

Signed-off-by: Marc-André Lureau <address@hidden>
Reviewed-by: Richard Henderson <address@hidden>
---
 hw/display/vga.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/hw/display/vga.c b/hw/display/vga.c
index 63421f9ee8..3433102ef3 100644
--- a/hw/display/vga.c
+++ b/hw/display/vga.c
@@ -1621,7 +1621,7 @@ static void vga_draw_graphic(VGACommonState *s, int 
full_update)
            s->line_compare, sr(s, VGA_SEQ_CLOCK_MODE));
 #endif
     addr1 = (s->start_addr * 4);
-    bwidth = (width * bits + 7) / 8;
+    bwidth = DIV_ROUND_UP(width * bits, 8);
     y_start = -1;
     d = surface_data(surface);
     linesize = surface_stride(surface);
-- 
2.14.1.146.gd35faa819




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