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Re: [Qemu-devel] [PULL 00/38] Test and build system patches


From: Fam Zheng
Subject: Re: [Qemu-devel] [PULL 00/38] Test and build system patches
Date: Sat, 9 Sep 2017 08:07:18 +0800
User-agent: Mutt/1.8.3 (2017-05-23)

On Fri, 09/08 14:44, Peter Maydell wrote:
> On 8 September 2017 at 10:54, Fam Zheng <address@hidden> wrote:
> > Hi Peter,
> >
> > The following changes since commit cda4a338c4243fa3bff4498b935340ac7121cc76:
> >
> >   tcg/tci: Add TCG_TARGET_DEFAULT_MO (2017-09-07 18:57:34 +0100)
> >
> > are available in the git repository at:
> >
> >   git://github.com/famz/qemu.git tags/staging-pull-request
> >
> > for you to fetch changes up to d0fba2165aa69ee5cb6a368ad611f3d54950fe4e:
> >
> >   buildsys: Move rdma libs to per object (2017-09-08 17:47:11 +0800)
> >
> > ----------------------------------------------------------------
> >
> > This includes:
> >
> > - Alex's improvements of docker tests
> > - VM test
> > - test-block for docker tests
> > - test-full improvements
> > - cflags / libs cleanup
> >
> > ----------------------------------------------------------------
> 
> Hi. This failed to build on OpenBSD:
>   CC      qmp.o
> In file included from /home/qemu/ui/vnc.h:33:0,
>                  from /home/qemu/qmp.c:26:
> /home/qemu/include/ui/console.h:13:23: fatal error: epoxy/gl.h: No
> such file or directory
>  # include <epoxy/gl.h>
>                        ^
> 
> Looks like the opengl_cflags are not being applied everywhere
> they should be. (OpenBSD is a bit odd in that it doesn't put
> epoxy/ in /usr/include, so you must get the -I options right
> for the gl.h header to be found.)

Yeah, fixing that is not trivial, I'll drop that patch and rework it. With that,
OpenBSD compiles fine for me (my fault a selftest wasn't done with this series).

Fam



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