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Re: [Qemu-devel] [PATCH 4/7] tcg: Add support for "inlining" regions of


From: Richard Henderson
Subject: Re: [Qemu-devel] [PATCH 4/7] tcg: Add support for "inlining" regions of code
Date: Wed, 13 Sep 2017 10:09:09 -0700
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.3.0

On 09/10/2017 09:27 AM, Lluís Vilanova wrote:
> TCG BBLs and instructions have multiple exit points from where to raise
> tracing events, but some of the necessary information in the generic
> disassembly infrastructure is not available until after generating these
> exit points.
> 
> This patch adds support for "inline points" (where the tracing code will
> be placed), and "inline regions" (which identify the TCG code that must
> be inlined). The TCG compiler will basically copy each inline region to
> any inline points that reference it.

I am not keen on this.

Is there a reason you can't just emit the tracing code at the appropriate place
to begin with?  Perhaps I have to wait to see how this is used...


r~



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