[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Qemu-devel] SDL2 various fixes
From: |
Jindrich Makovicka |
Subject: |
[Qemu-devel] SDL2 various fixes |
Date: |
Mon, 23 Oct 2017 23:07:56 +0200 |
Hi,
I am sending a couple of patches I needed to apply to make the
SDL2 GUI work reasonably on Debian Sid, which recently switched
from SDL1.
The main issue is that the QEMU window stops updating when it is
minimized, or after a virtual desktop switch. Then, there are
some regressions due to recently added terminals in multiple
windows, and some issues with fullscreen mode and window scaling.
I am using MATE desktop 1.18 and SDL 2.0.6.
Regards,
--
Jindrich Makovicka
- [Qemu-devel] SDL2 various fixes,
Jindrich Makovicka <=
- [Qemu-devel] [PATCH 1/7] sdl2: Fix broken display updating after the window is hidden, Jindrich Makovicka, 2017/10/23
- [Qemu-devel] [PATCH 2/7] sdl2: Do not quit the emulator when an auxilliary window is closed, Jindrich Makovicka, 2017/10/23
- [Qemu-devel] [PATCH 3/7] sdl2: Do not hide the cursor on auxilliary windows, Jindrich Makovicka, 2017/10/23
- [Qemu-devel] [PATCH 4/7] sdl2: Only accept the hotkeys on the main window, Jindrich Makovicka, 2017/10/23
- [Qemu-devel] [PATCH 6/7] sdl2: Fix dead keyboard after fullsceen, Jindrich Makovicka, 2017/10/23
- [Qemu-devel] [PATCH 7/7] sdl2: Do not leave grab when fullscreen, Jindrich Makovicka, 2017/10/23
- [Qemu-devel] [PATCH 5/7] sdl2 uses surface relative coordinates, Jindrich Makovicka, 2017/10/23
- Re: [Qemu-devel] SDL2 various fixes, Philippe Mathieu-Daudé, 2017/10/23