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Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the
From: |
Max Reitz |
Subject: |
Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden |
Date: |
Mon, 13 Nov 2017 17:35:03 +0100 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.4.0 |
On 2017-11-13 13:39, Gerd Hoffmann wrote:
> On Sun, Nov 12, 2017 at 08:30:25PM +0100, Jindrich Makovicka wrote:
>> With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
>> blocks all subsequent display updates.
>>
>> Instead of trying to override the change, just update the scon->hidden
>> flag.
>
> Has for me the side effect that sometimes I have to press ctrl-alt-2
> twice. Showing window first time works. Hiding the window works too.
> Showing it the second time needs the double keypress.
>
> Added fprintfs to figure why [1]. Reason for that seems to be a suspious
> SDL_WINDOWEVENT_SHOWN event from SDL, so qemu thinks the window is
> visible even though it actually is hidden.
>
> Have a slightly older SDL version (2.0.3). Do you see that effect with
> 2.0.6 too?
>
> cheers,
> Gerd
>
> https://www.kraxel.org/cgit/qemu/commit/?h=testing/sdl&id=8235bfb66e7c82870ff1b1f47bdaaf4f522c5444
The only thing I can say is that I submitted
https://bugzilla.libsdl.org/show_bug.cgi?id=2818 as a result. Nobody
has replied to that in three years, but when testing it on SDL 2.0.7,
the issue appears to be fixed.
Max
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- [Qemu-devel] [PATCH 2/8] sdl2: Do not quit the emulator when an auxilliary window is closed, (continued)
- [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates, Jindrich Makovicka, 2017/11/12
- Re: [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates, Gerd Hoffmann, 2017/11/13
- [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Jindrich Makovicka, 2017/11/12
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Gerd Hoffmann, 2017/11/13
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Gerd Hoffmann, 2017/11/13
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Jindřich Makovička, 2017/11/13
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Gerd Hoffmann, 2017/11/13
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden,
Max Reitz <=
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Gerd Hoffmann, 2017/11/14
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Max Reitz, 2017/11/14
- Re: [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden, Gerd Hoffmann, 2017/11/14
- [Qemu-devel] [PATCH 3/8] sdl2: Use the same pointer show/hide logic for absolute and relative mode, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 6/8] sdl2: Fix dead keyboard after fullsceen, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 7/8] sdl2: Do not leave grab when fullscreen, Jindrich Makovicka, 2017/11/12
- [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held, Jindrich Makovicka, 2017/11/12
- Re: [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held, Gerd Hoffmann, 2017/11/13
- Re: [Qemu-devel] [PATCH v3] SDL2 various fixes, Gerd Hoffmann, 2017/11/13
- Re: [Qemu-devel] [PATCH v3] SDL2 various fixes, Eric Blake, 2017/11/13