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Re: [Qemu-devel] [PATCH v4 18/20] vpc: Switch to .bdrv_co_block_status()


From: Vladimir Sementsov-Ogievskiy
Subject: Re: [Qemu-devel] [PATCH v4 18/20] vpc: Switch to .bdrv_co_block_status()
Date: Thu, 30 Nov 2017 15:22:46 +0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.4.0

12.10.2017 21:59, Eric Blake wrote:
We are gradually moving away from sector-based interfaces, towards
byte-based.  Update the vpc driver accordingly.  Drop the now-unused
get_sector_offset().

Signed-off-by: Eric Blake <address@hidden>

---
v4: rebase to interface tweak
v3: rebase to master
v2: drop get_sector_offset() [Kevin], rebase to mapping flag
---
  block/vpc.c | 42 ++++++++++++++++++++++--------------------
  1 file changed, 22 insertions(+), 20 deletions(-)

diff --git a/block/vpc.c b/block/vpc.c
index 1576d7b595..4100ce1ed3 100644
--- a/block/vpc.c
+++ b/block/vpc.c
@@ -705,52 +705,54 @@ fail:
      return ret;
  }

-static int64_t coroutine_fn vpc_co_get_block_status(BlockDriverState *bs,
-        int64_t sector_num, int nb_sectors, int *pnum, BlockDriverState **file)
+static int coroutine_fn vpc_co_block_status(BlockDriverState *bs,
+                                            bool want_zero,
+                                            int64_t offset, int64_t bytes,
+                                            int64_t *pnum, int64_t *map,
+                                            BlockDriverState **file)
  {
      BDRVVPCState *s = bs->opaque;
      VHDFooter *footer = (VHDFooter*) s->footer_buf;
-    int64_t start, offset;
+    int64_t start, image_offset;
      bool allocated;
-    int64_t ret;
+    int ret;
      int n;

      if (be32_to_cpu(footer->type) == VHD_FIXED) {
-        *pnum = nb_sectors;
+        *pnum = bytes;
+        *map = offset;
          *file = bs->file->bs;
-        return BDRV_BLOCK_RAW | BDRV_BLOCK_OFFSET_VALID |
-               (sector_num << BDRV_SECTOR_BITS);
+        return BDRV_BLOCK_RAW | BDRV_BLOCK_OFFSET_VALID;
      }

      qemu_co_mutex_lock(&s->lock);

-    offset = get_image_offset(bs, sector_num << BDRV_SECTOR_BITS, false, NULL);
-    start = offset;
-    allocated = (offset != -1);
+    image_offset = get_image_offset(bs, offset, false, NULL);
+    start = image_offset & BDRV_BLOCK_OFFSET_MASK;

why do you do so? round down to sector boundary? does it mean,
that *map will corresponds not to offset, but to some previous byte?

+    allocated = (image_offset != -1);
      *pnum = 0;
      ret = 0;

      do {
          /* All sectors in a block are contiguous (without using the bitmap) */
-        n = ROUND_UP(sector_num + 1, s->block_size / BDRV_SECTOR_SIZE)
-          - sector_num;
-        n = MIN(n, nb_sectors);
+        n = ROUND_UP(offset + 1, s->block_size) - offset;
+        n = MIN(n, bytes);

          *pnum += n;
-        sector_num += n;
-        nb_sectors -= n;
+        offset += n;
+        bytes -= n;
          /* *pnum can't be greater than one block for allocated
           * sectors since there is always a bitmap in between. */
          if (allocated) {
              *file = bs->file->bs;
-            ret = BDRV_BLOCK_DATA | BDRV_BLOCK_OFFSET_VALID | start;
+            *map = start;
+            ret = BDRV_BLOCK_DATA | BDRV_BLOCK_OFFSET_VALID;
              break;
          }
-        if (nb_sectors == 0) {
+        if (bytes == 0) {
              break;
          }
-        offset = get_image_offset(bs, sector_num << BDRV_SECTOR_BITS, false,
-                                  NULL);
+        image_offset = get_image_offset(bs, offset, false, NULL);
      } while (offset == -1);

image_offset here?


      qemu_co_mutex_unlock(&s->lock);
@@ -1097,7 +1099,7 @@ static BlockDriver bdrv_vpc = {

      .bdrv_co_preadv             = vpc_co_preadv,
      .bdrv_co_pwritev            = vpc_co_pwritev,
-    .bdrv_co_get_block_status   = vpc_co_get_block_status,
+    .bdrv_co_block_status       = vpc_co_block_status,

      .bdrv_get_info          = vpc_get_info,



--
Best regards,
Vladimir




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