qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH v20 0/7] Virtio-balloon Enhancement


From: Tetsuo Handa
Subject: Re: [Qemu-devel] [PATCH v20 0/7] Virtio-balloon Enhancement
Date: Tue, 19 Dec 2017 23:05:11 +0900

Wei Wang wrote:
> ChangeLog:
> v19->v20:
> 1) patch 1: xbitmap
>       - add __rcu to "void **slot";
>       - remove the exceptional path.
> 2) patch 3: xbitmap
>       - DeveloperNotes: add an item to comment that the current bit range
>         related APIs operating on extremely large ranges (e.g.
>           [0, ULONG_MAX)) will take too long time. This can be optimized in
>         the future.
>       - remove the exceptional path;
>       - remove xb_preload_and_set();
>       - reimplement xb_clear_bit_range to make its usage close to
>         bitmap_clear;
>       - rename xb_find_next_set_bit to xb_find_set, and re-implement it
>         in a style close to find_next_bit;
>       - rename xb_find_next_zero_bit to xb_find_clear, and re-implement
>         it in a stytle close to find_next_zero_bit;
>       - separate the implementation of xb_find_set and xb_find_clear for
>         the convenience of future updates.

Removing exceptional path made this patch easier to read.
But what I meant is

  Can you eliminate exception path and fold all xbitmap patches into one, and
  post only one xbitmap patch without virtio-balloon changes? 

.

I still think we don't need xb_preload()/xb_preload_end().
I think xb_find_set() has a bug in !node path.

Also, please avoid unconditionally adding to builtin modules.
There are users who want to save even few KB.



reply via email to

[Prev in Thread] Current Thread [Next in Thread]