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Re: [Qemu-devel] [PATCH v3 0/3] Use SDL to create an OpenGL ES context f
From: |
Elie Tournier |
Subject: |
Re: [Qemu-devel] [PATCH v3 0/3] Use SDL to create an OpenGL ES context for virglrenderer. |
Date: |
Fri, 20 Apr 2018 11:46:11 +0100 |
User-agent: |
Mutt/1.9.5 (2018-04-13) |
On Fri, Apr 20, 2018 at 12:44:44PM +0200, Gerd Hoffmann wrote:
> On Fri, Apr 20, 2018 at 10:32:53AM +0100, Elie Tournier wrote:
> > On Fri, Apr 13, 2018 at 02:58:39PM +0100, Elie Tournier wrote:
> > > Hi,
> > >
> > Hello,
> >
> > Humble ping.
> > This series is unreviewed.
>
> Looks sane. Plan to include it in the next pull request (unless
> something shows up in testing). Waiting for 2.12 being released and
> master branch opening up for new development.
Nice.
Thank you very much.
>
> cheers,
> Gerd
>