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Re: [Qemu-devel] [PATCH] sdl2: move opts assignment into loop


From: Philippe Mathieu-Daudé
Subject: Re: [Qemu-devel] [PATCH] sdl2: move opts assignment into loop
Date: Tue, 15 May 2018 05:43:48 -0300
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.7.0

On 05/15/2018 05:23 AM, Gerd Hoffmann wrote:
> So the opts pointer is set for all sdl2_consoles.
> 
> Fixes: 844fd50dbbcfc9e401895274bf4fb8da8e8d3f64
> Signed-off-by: Gerd Hoffmann <address@hidden>

Reviewed-by: Philippe Mathieu-Daudé <address@hidden>

> ---
>  ui/sdl2.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/ui/sdl2.c b/ui/sdl2.c
> index da037248c2..a0f9b16bc1 100644
> --- a/ui/sdl2.c
> +++ b/ui/sdl2.c
> @@ -804,7 +804,6 @@ static void sdl2_display_init(DisplayState *ds, 
> DisplayOptions *o)
>          return;
>      }
>      sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
> -    sdl2_console->opts = o;
>      for (i = 0; i < sdl2_num_outputs; i++) {
>          QemuConsole *con = qemu_console_lookup_by_index(i);
>          assert(con != NULL);
> @@ -812,6 +811,7 @@ static void sdl2_display_init(DisplayState *ds, 
> DisplayOptions *o)
>              sdl2_console[i].hidden = true;
>          }
>          sdl2_console[i].idx = i;
> +        sdl2_console[i].opts = o;
>  #ifdef CONFIG_OPENGL
>          sdl2_console[i].opengl = display_opengl;
>          sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
> 



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