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Re: [Qemu-devel] [PATCH] ui: add x_keymap.o to modules
From: |
Daniel P . Berrangé |
Subject: |
Re: [Qemu-devel] [PATCH] ui: add x_keymap.o to modules |
Date: |
Thu, 17 May 2018 13:58:43 +0100 |
User-agent: |
Mutt/1.9.5 (2018-04-13) |
On Thu, May 17, 2018 at 02:50:04PM +0200, Paolo Bonzini wrote:
> On 17/05/2018 14:44, Daniel P. Berrangé wrote:
> >> +ifeq ($(CONFIG_X11),y)
> >> +sdl.mo-objs += x_keymap.o
> >> +gtk.mo-objs += x_keymap.o
> > Would this cause symbol clash if both sdl & gtk modules are loaded
> > at the same time, or have we used linker scripts to limit what symbols
> > each module exposes ?
> >
>
> We don't, but: 1) the file has only functions and no data; 2) in any
> case the symbols are the same, so it is not a real clash.
Ok, as long as dlopen() doesn't whine its fine with me.
> Adding linker scripts would be a nice improvement, but it is not
> necessary for this patch.
Agreed.
> Another possibility would be to include x_keymap.c in the files that use
> it and make qemu_xkeymap_mapping_table static, but I think it would be
> the worst.
It isn't worth trying to be too clever since we're deleting SDL1 in
the 2.14 dev cycle.
Regards,
Daniel
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Re: [Qemu-devel] [PATCH] ui: add x_keymap.o to modules, Gerd Hoffmann, 2018/05/18