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Re: [Qemu-devel] [PATCH] sdl2: redraw correctly when scanout_mode enable
From: |
Gerd Hoffmann |
Subject: |
Re: [Qemu-devel] [PATCH] sdl2: redraw correctly when scanout_mode enabled. |
Date: |
Tue, 21 Aug 2018 07:42:02 +0200 |
User-agent: |
NeoMutt/20180622 |
On Thu, Jul 26, 2018 at 03:59:00PM -0700, Tao Wu wrote:
> When scanout_mode enabled, surface is out of sync with actual screen.
> In such case, we just call sdl2_gl_scanout_flush to do redraw. This
> fixes bug reported in
> https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330.html
Added to ui queue.
thanks,
Gerd