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Re: [Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering


From: Christophe Fergeau
Subject: Re: [Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering
Date: Thu, 21 Feb 2019 17:53:26 +0100
User-agent: Mutt/1.10.1 (2018-07-13)

I came up with the same fix while looking at that bug before seeing
Marc-André's patch.
Then I tested Marc-André's patch.
So for this patch,

Reviewed-by: Christophe Fergeau <address@hidden>
Tested-by: Christophe Fergeau <address@hidden>

On Thu, Feb 21, 2019 at 12:43:29PM +0100, Marc-André Lureau wrote:
> Now that 2d commands are translated to 3d rendering, qemu must stop
> sending 3d updates (from 2d) to Spice as well.
> 
> Fixes:
> https://bugzilla.redhat.com/show_bug.cgi?id=1674324
> 
> Cc: address@hidden
> Signed-off-by: Marc-André Lureau <address@hidden>
> ---
>  include/hw/virtio/virtio-gpu.h |  1 -
>  hw/display/virtio-gpu-3d.c     | 21 ---------------------
>  hw/display/virtio-gpu.c        | 27 ++++++++++++++++++++++-----
>  3 files changed, 22 insertions(+), 27 deletions(-)
> 
> diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
> index a1cecd1df8..f8cd8ee96f 100644
> --- a/include/hw/virtio/virtio-gpu.h
> +++ b/include/hw/virtio/virtio-gpu.h
> @@ -169,7 +169,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
>                                    struct virtio_gpu_ctrl_command *cmd);
>  void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
>  void virtio_gpu_virgl_reset(VirtIOGPU *g);
> -void virtio_gpu_gl_block(void *opaque, bool block);
>  int virtio_gpu_virgl_init(VirtIOGPU *g);
>  int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
>  #endif
> diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
> index bc6e99c943..cb83479ed2 100644
> --- a/hw/display/virtio-gpu-3d.c
> +++ b/hw/display/virtio-gpu-3d.c
> @@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
>  {
>      VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
>  
> -    cmd->waiting = g->renderer_blocked;
> -    if (cmd->waiting) {
> -        return;
> -    }
> -
>      virgl_renderer_force_ctx_0();
>      switch (cmd->cmd_hdr.type) {
>      case VIRTIO_GPU_CMD_CTX_CREATE:
> @@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
>      }
>  }
>  
> -void virtio_gpu_gl_block(void *opaque, bool block)
> -{
> -    VirtIOGPU *g = opaque;
> -
> -    if (block) {
> -        g->renderer_blocked++;
> -    } else {
> -        g->renderer_blocked--;
> -    }
> -    assert(g->renderer_blocked >= 0);
> -
> -    if (g->renderer_blocked == 0) {
> -        virtio_gpu_process_cmdq(g);
> -    }
> -}
> -
>  int virtio_gpu_virgl_init(VirtIOGPU *g)
>  {
>      int ret;
> diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> index 8f4351420b..7ada4b83ac 100644
> --- a/hw/display/virtio-gpu.c
> +++ b/hw/display/virtio-gpu.c
> @@ -889,12 +889,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
>      while (!QTAILQ_EMPTY(&g->cmdq)) {
>          cmd = QTAILQ_FIRST(&g->cmdq);
>  
> -        /* process command */
> -        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
> -              g, cmd);
> +        cmd->waiting = g->renderer_blocked;
>          if (cmd->waiting) {
>              break;
>          }
> +
> +        /* process command */
> +        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
> +              g, cmd);
> +
>          QTAILQ_REMOVE(&g->cmdq, cmd, next);
>          if (virtio_gpu_stats_enabled(g->conf)) {
>              g->stats.requests++;
> @@ -1030,14 +1033,28 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t 
> idx, QemuUIInfo *info)
>      return 0;
>  }
>  
> +static void virtio_gpu_gl_block(void *opaque, bool block)
> +{
> +    VirtIOGPU *g = opaque;
> +
> +    if (block) {
> +        g->renderer_blocked++;
> +    } else {
> +        g->renderer_blocked--;
> +    }
> +    assert(g->renderer_blocked >= 0);
> +
> +    if (g->renderer_blocked == 0) {
> +        virtio_gpu_process_cmdq(g);
> +    }
> +}
> +
>  const GraphicHwOps virtio_gpu_ops = {
>      .invalidate = virtio_gpu_invalidate_display,
>      .gfx_update = virtio_gpu_update_display,
>      .text_update = virtio_gpu_text_update,
>      .ui_info = virtio_gpu_ui_info,
> -#ifdef CONFIG_VIRGL
>      .gl_block = virtio_gpu_gl_block,
> -#endif
>  };
>  
>  static const VMStateDescription vmstate_virtio_gpu_scanout = {
> -- 
> 2.21.0.rc1
> 
> 

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