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Re: [Qemu-devel] [PATCH 19/38] tcg: Add support for integer absolute val
From: |
Philippe Mathieu-Daudé |
Subject: |
Re: [Qemu-devel] [PATCH 19/38] tcg: Add support for integer absolute value |
Date: |
Wed, 24 Apr 2019 01:05:44 +0200 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Thunderbird/60.6.1 |
On 4/24/19 12:29 AM, Richard Henderson wrote:
> On 4/23/19 3:09 PM, Philippe Mathieu-Daudé wrote:
>> On 4/23/19 8:37 PM, David Hildenbrand wrote:
>>> On 20.04.19 09:34, Richard Henderson wrote:
>>>> Remove a function of the same name from target/arm/.
>>>> Use a branchless implementation of abs that gcc uses for x86.
>>>>
>>>> Signed-off-by: Richard Henderson <address@hidden>
>>>> ---
>>>> tcg/tcg-op.h | 5 +++++
>>>> target/arm/translate.c | 10 ----------
>>>> tcg/tcg-op.c | 20 ++++++++++++++++++++
>>>> 3 files changed, 25 insertions(+), 10 deletions(-)
>>>>
>>>> diff --git a/tcg/tcg-op.h b/tcg/tcg-op.h
>>>> index 472b73cb38..660fe205d0 100644
>>>> --- a/tcg/tcg-op.h
>>>> +++ b/tcg/tcg-op.h
>>>> @@ -335,6 +335,7 @@ void tcg_gen_smin_i32(TCGv_i32, TCGv_i32 arg1,
>>>> TCGv_i32 arg2);
>>>> void tcg_gen_smax_i32(TCGv_i32, TCGv_i32 arg1, TCGv_i32 arg2);
>>>> void tcg_gen_umin_i32(TCGv_i32, TCGv_i32 arg1, TCGv_i32 arg2);
>>>> void tcg_gen_umax_i32(TCGv_i32, TCGv_i32 arg1, TCGv_i32 arg2);
>>>> +void tcg_gen_abs_i32(TCGv_i32, TCGv_i32);
>>>>
>>>> static inline void tcg_gen_discard_i32(TCGv_i32 arg)
>>>> {
>>>> @@ -534,6 +535,7 @@ void tcg_gen_smin_i64(TCGv_i64, TCGv_i64 arg1,
>>>> TCGv_i64 arg2);
>>>> void tcg_gen_smax_i64(TCGv_i64, TCGv_i64 arg1, TCGv_i64 arg2);
>>>> void tcg_gen_umin_i64(TCGv_i64, TCGv_i64 arg1, TCGv_i64 arg2);
>>>> void tcg_gen_umax_i64(TCGv_i64, TCGv_i64 arg1, TCGv_i64 arg2);
>>>> +void tcg_gen_abs_i64(TCGv_i64, TCGv_i64);
>>>>
>>>> #if TCG_TARGET_REG_BITS == 64
>>>> static inline void tcg_gen_discard_i64(TCGv_i64 arg)
>>>> @@ -973,6 +975,7 @@ void tcg_gen_nor_vec(unsigned vece, TCGv_vec r,
>>>> TCGv_vec a, TCGv_vec b);
>>>> void tcg_gen_eqv_vec(unsigned vece, TCGv_vec r, TCGv_vec a, TCGv_vec b);
>>>> void tcg_gen_not_vec(unsigned vece, TCGv_vec r, TCGv_vec a);
>>>> void tcg_gen_neg_vec(unsigned vece, TCGv_vec r, TCGv_vec a);
>>>> +void tcg_gen_abs_vec(unsigned vece, TCGv_vec r, TCGv_vec a);
>>>> void tcg_gen_ssadd_vec(unsigned vece, TCGv_vec r, TCGv_vec a, TCGv_vec b);
>>>> void tcg_gen_usadd_vec(unsigned vece, TCGv_vec r, TCGv_vec a, TCGv_vec b);
>>>> void tcg_gen_sssub_vec(unsigned vece, TCGv_vec r, TCGv_vec a, TCGv_vec b);
>>>> @@ -1019,6 +1022,7 @@ void tcg_gen_stl_vec(TCGv_vec r, TCGv_ptr base,
>>>> TCGArg offset, TCGType t);
>>>> #define tcg_gen_addi_tl tcg_gen_addi_i64
>>>> #define tcg_gen_sub_tl tcg_gen_sub_i64
>>>> #define tcg_gen_neg_tl tcg_gen_neg_i64
>>>> +#define tcg_gen_abs_tl tcg_gen_abs_i64
>>>> #define tcg_gen_subfi_tl tcg_gen_subfi_i64
>>>> #define tcg_gen_subi_tl tcg_gen_subi_i64
>>>> #define tcg_gen_and_tl tcg_gen_and_i64
>>>> @@ -1131,6 +1135,7 @@ void tcg_gen_stl_vec(TCGv_vec r, TCGv_ptr base,
>>>> TCGArg offset, TCGType t);
>>>> #define tcg_gen_addi_tl tcg_gen_addi_i32
>>>> #define tcg_gen_sub_tl tcg_gen_sub_i32
>>>> #define tcg_gen_neg_tl tcg_gen_neg_i32
>>>> +#define tcg_gen_abs_tl tcg_gen_abs_i32
>>>> #define tcg_gen_subfi_tl tcg_gen_subfi_i32
>>>> #define tcg_gen_subi_tl tcg_gen_subi_i32
>>>> #define tcg_gen_and_tl tcg_gen_and_i32
>>>> diff --git a/target/arm/translate.c b/target/arm/translate.c
>>>> index 83a008e945..721171794d 100644
>>>> --- a/target/arm/translate.c
>>>> +++ b/target/arm/translate.c
>>>> @@ -603,16 +603,6 @@ static void gen_sar(TCGv_i32 dest, TCGv_i32 t0,
>>>> TCGv_i32 t1)
>>>> tcg_temp_free_i32(tmp1);
>>>> }
>>>>
>>>> -static void tcg_gen_abs_i32(TCGv_i32 dest, TCGv_i32 src)
>>>> -{
>>>> - TCGv_i32 c0 = tcg_const_i32(0);
>>>> - TCGv_i32 tmp = tcg_temp_new_i32();
>>>> - tcg_gen_neg_i32(tmp, src);
>>>> - tcg_gen_movcond_i32(TCG_COND_GT, dest, src, c0, src, tmp);
>>>> - tcg_temp_free_i32(c0);
>>>> - tcg_temp_free_i32(tmp);
>>>> -}
>>>> -
>>>> static void shifter_out_im(TCGv_i32 var, int shift)
>>>> {
>>>> if (shift == 0) {
>>>> diff --git a/tcg/tcg-op.c b/tcg/tcg-op.c
>>>> index a00d1df37e..0ac291f1c4 100644
>>>> --- a/tcg/tcg-op.c
>>>> +++ b/tcg/tcg-op.c
>>>> @@ -1091,6 +1091,16 @@ void tcg_gen_umax_i32(TCGv_i32 ret, TCGv_i32 a,
>>>> TCGv_i32 b)
>>>> tcg_gen_movcond_i32(TCG_COND_LTU, ret, a, b, b, a);
>>>> }
>>>>
>>>> +void tcg_gen_abs_i32(TCGv_i32 ret, TCGv_i32 a)
>>>> +{
>>>> + TCGv_i32 t = tcg_temp_new_i32();
>>>> +
>>>> + tcg_gen_sari_i32(t, a, 31);
>>>> + tcg_gen_xor_i32(ret, a, t);
>>>> + tcg_gen_sub_i32(ret, ret, t);
>>>> + tcg_temp_free_i32(t);
>>>> +}
>>>> +
>>>> /* 64-bit ops */
>>>>
>>>> #if TCG_TARGET_REG_BITS == 32
>>>> @@ -2548,6 +2558,16 @@ void tcg_gen_umax_i64(TCGv_i64 ret, TCGv_i64 a,
>>>> TCGv_i64 b)
>>>> tcg_gen_movcond_i64(TCG_COND_LTU, ret, a, b, b, a);
>>>> }
>>>>
>>>> +void tcg_gen_abs_i64(TCGv_i64 ret, TCGv_i64 a)
>>>> +{
>>>> + TCGv_i64 t = tcg_temp_new_i64();
>>>> +
>>>> + tcg_gen_sari_i64(t, a, 63);
>>>> + tcg_gen_xor_i64(ret, a, t);
>>>> + tcg_gen_sub_i64(ret, ret, t);
>>>> + tcg_temp_free_i64(t);
>>>> +}
>>>> +
>>>> /* Size changing operations. */
>>>>
>>>> void tcg_gen_extrl_i64_i32(TCGv_i32 ret, TCGv_i64 arg)
>>>>
>>>
>>> Nice trick
>>
>> Per commit 7dcfb0897b99, I think it's worth a:
>>
>> Inspired-by: Edgar E. Iglesias <address@hidden>
>
> *shrug* As per the comment, I got the sequence from gcc -O2 -S.
Now I understand better your comment "Use a branchless implementation of
abs that gcc uses for x86". Previously I misunderstood it =)
Back to commit 7dcfb0897b99, eventually Edgar figured the same trick
from GCC.
Regards,
Phil.
[Qemu-devel] [PATCH 18/38] tcg/i386: Support vector scalar shift opcodes, Richard Henderson, 2019/04/20
[Qemu-devel] [PATCH 16/38] tcg: Specify optional vector requirements with a list, Richard Henderson, 2019/04/20
[Qemu-devel] [PATCH 23/38] target/ppc: Use tcg_gen_abs_tl, Richard Henderson, 2019/04/20
[Qemu-devel] [PATCH 24/38] target/s390x: Use tcg_gen_abs_i64, Richard Henderson, 2019/04/20
[Qemu-devel] [PATCH 25/38] target/xtensa: Use tcg_gen_abs_i32, Richard Henderson, 2019/04/20
[Qemu-devel] [PATCH 21/38] target/arm: Use tcg_gen_abs_i64 and tcg_gen_gvec_abs, Richard Henderson, 2019/04/20
[Qemu-devel] [PATCH 34/38] tcg: Do not recreate INDEX_op_neg_vec unless supported, Richard Henderson, 2019/04/20