[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Savannah-hackers] submission of Creative - a game engine - savannah.no
From: |
tsr |
Subject: |
[Savannah-hackers] submission of Creative - a game engine - savannah.nongnu.org |
Date: |
Tue, 28 Jan 2003 12:37:58 -0500 |
User-agent: |
Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0) |
A package was submitted to savannah.nongnu.org
This mail was sent to address@hidden, address@hidden
Tomas Sanchez <address@hidden> described the package as follows:
License: gpl
Other License:
Package: Creative - a game engine
System name: cage
Type: non-GNU
Description:
The idea is to develop a rts/rpg-gameengine in php for browserbased online
games.
I\'m thinking of a db-based application where the game designer (or the
players) can add:
-abilities (both ranges and enumerated,
eg: strenght: 1-10, special skill: strong, fast, small)
-actions (name of action, description of action, success requirements and what
happens on success and failure.
eg: hit, hit other player or object, (self.strength + self.weapon.strength) >
(opponent.strength + opponent.shield.strength), on success: opponent.health -
abs(self.strength - opponent.strength), on failure: self.health - abs
(self.strength - opponent.strength)
-maps (2d, 2d+submaps, 3d, 3d+submaps, triangel, square or hexagonal)
explanation of submaps: a submap can be explained as for example a building, a
soccer-arena, etc.
- ...
There is no code at the moment, but the released code will be under the
GPL-license.
Thats it!
Other Software Required:
It will probably depend on both Smarty (smarty.php.net - LGPL) and ADODB
(http://php.weblogs.com/ADODB - BSDish).
Other Comments:
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Savannah-hackers] submission of Creative - a game engine - savannah.nongnu.org,
tsr <=