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[Savannah-hackers] submission of Creative - a game engine - savannah.no


From: tsr
Subject: [Savannah-hackers] submission of Creative - a game engine - savannah.nongnu.org
Date: Tue, 28 Jan 2003 12:37:58 -0500
User-agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)

A package was submitted to savannah.nongnu.org
This mail was sent to address@hidden, address@hidden


Tomas Sanchez <address@hidden> described the package as follows:
License: gpl
Other License: 
Package: Creative - a game engine
System name: cage
Type: non-GNU

Description:
The idea is to develop a rts/rpg-gameengine in php for browserbased online 
games.

I\'m thinking of a db-based application where the game designer (or the 
players) can add:

-abilities (both ranges and enumerated, 
eg: strenght: 1-10, special skill: strong, fast, small)

-actions (name of action, description of action, success requirements and what 
happens on success and failure. 
eg:  hit, hit other player or object, (self.strength + self.weapon.strength) > 
(opponent.strength + opponent.shield.strength), on success: opponent.health - 
abs(self.strength - opponent.strength), on failure: self.health - abs 
(self.strength - opponent.strength)

-maps (2d, 2d+submaps, 3d, 3d+submaps, triangel, square or hexagonal)
explanation of submaps: a submap can be explained as for example a building, a 
soccer-arena, etc.

- ...

There is no code at the moment, but the released code will be under the 
GPL-license.

Thats it!


Other Software Required:
It will probably depend on both Smarty (smarty.php.net - LGPL) and ADODB 
(http://php.weblogs.com/ADODB - BSDish).

Other Comments:






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