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Re: [Savannah-hackers] submission of Francois's Hit Fly - savannah.gnu.o


From: Jonathan Gonzalez V.
Subject: Re: [Savannah-hackers] submission of Francois's Hit Fly - savannah.gnu.org
Date: Wed, 29 Dec 2004 10:46:57 -0300
User-agent: Gnus/5.110003 (No Gnus v0.3) Emacs/21.3 (gnu/linux)

address@hidden writes:

Hi Francois Lamini,

I'm evaluating the project you submitted for approval in Savannah.

Please register your project again and include an (perhaps temporary)
URL pointing to the source code.  The description you gave when
registering will not be read by the general public.  If you are still
concerned with privacy, however, you can forward the code to me by email
(<address to send to>).

We wish to review your source code, even if it is not functional, to
catch potential legal issues early.

For example, to release your program properly under the GPL you must
include a copyright notice and permission-to-copy statements at
the beginning of every file of source code.  This is explained in
http://www.gnu.org/licenses/gpl-howto.html.  Our review would help catch
potential omissions such as these.

Regards,

> A package was submitted to savannah.gnu.org
> This mail was sent to address@hidden, address@hidden
>
>
> Francois Lamini <address@hidden> described the package as follows:
> License: gpl
> Other License: 
> Package: Francois's Hit Fly
> System name: hitfly
> Type: GNU
>
> Description:
> The project Hit Fly, which is an arcade game, is one in which a sausage
> person tries to catch a fly. The game does not focus on killing the fly
> but catching it. This might sound simple but it isn't! The fun part is
> not catching the fly but trying to. But, not all things are for the worst,
> as a sausage person you can not only jump (you can't run) but you can walk
> up walls kick at lightning speed all in order the prevent the fly from
> getting the best of you! The game should be both fun and challenging and
> possibly multiplayer.
>
> So what do you want to know about the project? Well, I'm leading the
> project because it was my idea and I'm also implementing, testing,
> debugging and maintaining it. This is a small project which I hope will
> evolve over time into something more interesting...trust me, it will! But
> for now just have fun catching that fly!
>
> Some specs on the project... I'm implementing this project in C++ using
> good and I stress good C++ programming unlike the style that I used in the
> past. I work with BMP files as well as wave sounds. The game will run in
> 256x256 true color mode or what I call super mode because it's super to
> work with! Yes, the game will run in a window for now maybe later I'll
> run it in fullscreen mode.
>
> Now a little about me. I'm a programmer, duh! I know C++, Java,
> JavaScript, HTML, Perl, and a little bit of assembly. I don't do much
> programming in any other language besides C++. I like to work on small
> projects and then evolve them into something better. I have been
> programming for the past 6 years but it was not until recently that I
> began grasping the C++ language and programming as well!
>
>
> Other Software Required:
>
>
> Other Comments:
> The binaries should not require anything special besides what comes with
> the operating system itself. I don't really like using people's stuff
> I'd rather do it myself.
>
>
>
> _______________________________________________
>   Message sent via/by Savannah
>   http://savannah.gnu.org/
>
>
>
>
>
> _______________________________________________
> Savannah-hackers mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/savannah-hackers
>
>

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