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[Stratagus-CVS] stratagus/src/network commands.c


From: Jimmy Salmon
Subject: [Stratagus-CVS] stratagus/src/network commands.c
Date: Wed, 12 Nov 2003 15:24:49 -0500

CVSROOT:        /cvsroot/stratagus
Module name:    stratagus
Branch:         
Changes by:     Jimmy Salmon <address@hidden>   03/11/12 15:24:48

Modified files:
        src/network    : commands.c 

Log message:
        Started lua support

Patches:
Index: stratagus/src/network/commands.c
diff -u stratagus/src/network/commands.c:1.74 
stratagus/src/network/commands.c:1.75
--- stratagus/src/network/commands.c:1.74       Mon Nov 10 14:25:34 2003
+++ stratagus/src/network/commands.c    Wed Nov 12 15:24:48 2003
@@ -26,7 +26,7 @@
 //      Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //      02111-1307, USA.
 //
-//     $Id: commands.c,v 1.74 2003/11/10 19:25:34 pludov Exp $
+//     $Id: commands.c,v 1.75 2003/11/12 20:24:48 jsalmon3 Exp $
 
 //@{
 
@@ -65,7 +65,10 @@
 global ReplayType ReplayGameType;      /// Replay game type
 local int DisabledLog;                 /// Disabled log for replay
 local int DisabledShowTips;            /// Disabled show tips
+#if defined(USE_GUILE) || defined(USE_SIOD)
 local SCM ReplayLog;                   /// Replay log
+#elif defined(USE_LUA)
+#endif
 local FILE* LogFile;                   /// Replay log file
 local unsigned long NextLogCycle;      /// Next log cycle number
 local int InitReplay;                  /// Initialize replay
@@ -143,7 +146,7 @@
        fprintf(LogFile, "(replay-log\n");
        fprintf(LogFile, "  'comment\t\"Generated by Stratagus Version " 
VERSION "\"\n");
        fprintf(LogFile, "  'comment\t\"Visit http://Stratagus.Org for more 
information\"\n");
-       fprintf(LogFile, "  'comment\t\"$Id: commands.c,v 1.74 2003/11/10 
19:25:34 pludov Exp $\"\n");
+       fprintf(LogFile, "  'comment\t\"$Id: commands.c,v 1.75 2003/11/12 
20:24:48 jsalmon3 Exp $\"\n");
        if (NetworkFildes == (Socket)-1) {
            fprintf(LogFile, "  'type\t\"%s\"\n", "single-player");
            fprintf(LogFile, "  'race\t%d\n", GameSettings.Presets[0].Race);
@@ -232,6 +235,7 @@
 /**
 **     Parse log
 */
+#if defined(USE_GUILE) || defined(USE_SIOD)
 local SCM CclLog(SCM list)
 {
     SCM var;
@@ -250,10 +254,13 @@
 
     return SCM_UNSPECIFIED;
 }
+#elif defined(USE_LUA)
+#endif
 
 /**
 **     Parse replay-log
 */
+#if defined(USE_GUILE) || defined(USE_SIOD)
 local SCM CclReplayLog(SCM list)
 {
     SCM value;
@@ -389,6 +396,8 @@
 
     return SCM_UNSPECIFIED;
 }
+#elif defined(USE_LUA)
+#endif
 
 /**
 **     Load a log file to replay a game
@@ -407,12 +416,22 @@
     }
     ReplayGameType = ReplaySinglePlayer;
 
+#if defined(USE_GUILE) || defined(USE_SIOD)
     gh_new_procedureN("log", CclLog);
     gh_new_procedureN("replay-log", CclReplayLog);
     gh_define("*replay_log*", NIL);
+#elif defined(USE_LUA)
+#endif
+#if defined(USE_GUILE) || defined(USE_SIOD)
     vload(name, 0, 1);
+#elif defined(USE_LUA)
+    LuaLoadFile(name);
+#endif
 
+#if defined(USE_GUILE) || defined(USE_SIOD)
     CclGcProtectedAssign(&ReplayLog, 
symbol_value(gh_symbol2scm("*replay_log*"), NIL));
+#elif defined(USE_LUA)
+#endif
     NextLogCycle = ~0UL;
     if (!CommandLogDisabled) {
        CommandLogDisabled = 1;
@@ -439,7 +458,10 @@
        fclose(LogFile);
        LogFile = NULL;
     }
+#if defined(USE_GUILE) || defined(USE_SIOD)
     CclGcProtectedAssign(&ReplayLog,SCM_UNSPECIFIED);
+#elif defined(USE_LUA)
+#endif
 }
 
 /**
@@ -447,7 +469,10 @@
 */
 global void CleanReplayLog(void)
 {
+#if defined(USE_GUILE) || defined(USE_SIOD)
     CclGcProtectedAssign(&ReplayLog, NIL);
+#elif defined(USE_LUA)
+#endif
     // FIXME: LoadGame disables the log since replays aren't saved in the
     // FIXME: saved games yet.  Always enable the log again for now even
     // FIXME: though it ignores the -l command line option.
@@ -469,6 +494,7 @@
 */
 local void DoNextReplay(void)
 {
+#if defined(USE_GUILE) || defined(USE_SIOD)
     SCM value;
     SCM list;
     int unit;
@@ -620,6 +646,8 @@
     }
 
     CclGcProtectedAssign(&ReplayLog, gh_cdr(ReplayLog));
+#elif defined(USE_LUA)
+#endif
 }
 
 /**
@@ -627,6 +655,7 @@
 */
 local void ReplayEachCycle(void)
 {
+#if defined(USE_GUILE) || defined(USE_SIOD)
     if (InitReplay) {
        int i;
        for (i = 0; i < PlayerMax; ++i) {
@@ -654,6 +683,8 @@
        SetMessage("End of replay");
        GameObserve = 0;
     }
+#elif defined(USE_LUA)
+#endif
 }
 
 /**
@@ -1158,8 +1189,11 @@
 
 global void NetworkCclRegister(void)
 {
+#if defined(USE_GUILE) || defined(USE_SIOD)
     ReplayLog = SCM_UNSPECIFIED;
     CclGcProtect(&ReplayLog);
+#elif defined(USE_LUA)
+#endif
 }
 
 //@}




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