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From: | Marcus G. Daniels |
Subject: | Re: [Swarm-Modelling] physical nature behind the swarm simulation |
Date: | Thu, 11 Dec 2008 07:37:54 -0700 |
User-agent: | Thunderbird 2.0.0.18 (Windows/20081105) |
Jörg Kühne wrote:
Check out Breve (http://www.spiderland.org), I suspect that's more what you are looking for... It's like Swarm in some ways, but with physics simulation (which is nicely decoupled from the agent descriptions). There are some gaming engines (open source and commercial) that also do physics simulation, and ought to work for agent modeling.Exists there maybe a description of the physical model behind the swarm simulation. I could not find any description under www.swarm.org To present the swarm framework in scientific work - exists there an animation?
Marcus
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