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How to make a floating point value part of an activity
From: |
Terrence M. Brannon |
Subject: |
How to make a floating point value part of an activity |
Date: |
Wed, 9 Apr 1997 14:48:05 -0700 (PDT) |
The two commented out lines barf if uncommented because it appears
that it is impossible to send messages (create actions) to objects
with floating point arguments --- only objects are allowed. Should I
perhaps make my functions expect pointers to floats instead of floats
or something?
- buildActions {
sked = [Schedule createBegin: [self getZone]];
[sked setRepeatInterval: 1];
sked = [sked createEnd];
[sked at: 0 createActionTo: c message: M(process)];
// turn off current injection
// [sked at: 22 createActionTo: c message: M(currentInjection) : 0.0];
[sked at: 0 createActionTo: c message: M(process2)];
[sked at: 0 createActionTo: c message: M(display)];
return self;
}
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- How to make a floating point value part of an activity,
Terrence M. Brannon <=