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Re: newbish question
From: |
Scott Christley |
Subject: |
Re: newbish question |
Date: |
Wed, 3 Dec 1997 13:54:39 -0800 |
Hmm, not exactly clear what you are trying to do but I will take a guess.
At 02:39 PM 12/3/97 -0500, address@hidden wrote:
>Hi,
>Can agents access each other with casting?
Yes, but it is generally better to use accessor methods; i.e. methods for
retrieving and setting the variables.
You can make an ObjC classes variables public, so that you can access them
as though it was a C structure.
@interface ToBeOwned
{
@public
int x;
int y;
}
@end
main()
{
id anObj = [[ToBeOwned alloc] init];
((ToBeOwned *)anObj)->x = 5;
((ToBeOwned *)anObj)->y = 100;
}
Am I close to what you are looking for?
Scott
>
>Heres what I want to do:
>I have two types of agents, "owners" and "to-be-owned".
>The "to-be-owned" agents are only 8 in number, and have a defined type
>called TypeType which is just integers from 1 to 8. There is only one
>of each agent. I want to be able to pass a int to the owner agent, and
>then be able to have the owner access the "to-be-owned" variables
>(etc)...
>
>It seems like this would be pretty straightforward, but I can't seem to
>figure it out...[frown].
>
>(background info), I am using graph library stuff, and the owner agents
>will "point" to each "to-be-owned" agent (which it owns). Multiple
>owners can own each "to-be-owned" agents.
>
>Thanks,
>Brad.
>
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