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Re: Dead Again
From: |
Marcus G. Daniels |
Subject: |
Re: Dead Again |
Date: |
06 Feb 1998 18:12:28 -0800 |
>>>>> "DD" == Doug Donalson; <address@hidden> writes:
DD> I think ver. 1.0.5 may have killed the 2-tier scheduling. (Could
DD> have been 104.) I just upgraded from 1.0.3 and heatbugs runs
DD> fine.
Yep, that's a new feature as of 1.0.4. ;-)
The dynamic scheduling bug is not completely fixed, but alas, I
currently have higher priorities. What you can do to get the 1.0.3
behavior is to go into Schedule.m and comment out this code:
if (_activity_current
&& self->activityRefs
&& !([(id)anAction class] == [ActionMerge_c class]))
{
id index = [self->activityRefs begin: scratchZone];
ScheduleActivity_c *sActivity;
while ((sActivity = [index next]))
_check_external_activity (sActivity, tVal);
[index drop];
}
(We really need to have a test suite for the activity library.)
Don't suppose you could contribute a simple batch-mode dynamic
scheduling test case? I have one! That would make two!
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==================================
- Dead Again, Doug Donalson;, 1998/02/06
- Re: Dead Again,
Marcus G. Daniels <=