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Re: Is there some way to "hard" quit?
From: |
glen e. p. ropella |
Subject: |
Re: Is there some way to "hard" quit? |
Date: |
Thu, 14 Oct 1999 11:20:35 -0700 |
At 09:50 AM 10/14/99 -0700, you wrote:
Hey all-- I was wondering, I followed (loosely) the tutorial's programming
framework for creating a simulation, but I want the program to completely
quit instead of returning to the Start-Next-Save-Quit-Whatever toolbar at
the end-- is there some command that stops the program entirely and
releases all the memory its been using without having to click "Quit"? I
was running this on LinuxPPC and an iMac-- while its running it uses 100%
of the cycles available, once its done running and just waiting for
someone to click "Quit" it's still using about 70% of the cycles (doing
what, I'm not sure)-- thanks!
Hey Jonathon,
You should be able to insert a exit(0); command in your code
somewhere that will cause the whole process to quit. You could
even throw up a widget that says something like:
This Swarm process will quit in 5 seconds unless you hit
the "Wait" button. I'd suggest you follow the lead of
the Mousetrap application. Look through the code and find
the part where the message "All the balls have landed." is
printed. For you, instead of printf();, just put an
exit(0);
glen
--
glen e. p. ropella =><= Feeding the hamster wheel. Hail Eris!
Home: http://www.trail.com/~gepr (505) 424-0448
Work: http://www.swarm.com (505) 995-0818
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